Search found 3441 matches
- Wed Feb 14, 2018 5:37 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 530926
Re: BlendLuxCore Development
Results of the framebuffer acceleration (importing one RGB pass with 1920x1080 pixels): Before: FrameBuffer draw took 1.841s FrameBuffer draw took 1.744s FrameBuffer draw took 1.378s FrameBuffer draw took 1.604s Now: FrameBuffer draw took 0.493s FrameBuffer draw took 0.358s FrameBuffer draw took 0.3...
- Wed Feb 14, 2018 3:17 pm
- Forum: Development
- Topic: Camera invisible objects
- Replies: 2
- Views: 6640
Re: Camera invisible objects
I think this feature will be used a lot
edit: added support for it in BlendLuxCore.
edit: added support for it in BlendLuxCore.
- Wed Feb 14, 2018 3:04 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 530926
Re: BlendLuxCore Development
I'm currently implementing a faster AOV import routine in C++.
Managed to get the import time of the RGB AOV from around 0.7 seconds down to 0.005 seconds
Managed to get the import time of the RGB AOV from around 0.7 seconds down to 0.005 seconds
- Wed Feb 14, 2018 1:17 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 530926
Re: BlendLuxCore Development
Basic AOVs are now in master.
Todo: https://github.com/LuxCoreRender/BlendLuxCore/issues/18
Todo: https://github.com/LuxCoreRender/BlendLuxCore/issues/18
- Wed Feb 14, 2018 12:20 pm
- Forum: Development
- Topic: Optimizing NVidia kernel compile ( linux + macOS builds in testing )
- Replies: 21
- Views: 15716
Re: Optimizing NVidia kernel compile
The link is broken.
- Wed Feb 14, 2018 11:58 am
- Forum: Development
- Topic: LuxCore as Python Wheel
- Replies: 3
- Views: 5251
Re: LuxCore as Python Wheel
So... besides
Python developers can now import a complete OpenCL renderer with a few commands
Pretty awesome.
Code: Select all
import antigravity
Pretty awesome.
- Wed Feb 14, 2018 10:44 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 530926
Re: BlendLuxCore Development
Yes, that's possible. It's already there in LuxCore, we just have to use it in the addon.
- Wed Feb 14, 2018 6:32 am
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 530926
Re: BlendLuxCore Development
Thanks to Philstix we now have a node with IOR presets - and you can even search them comfortably.
- Tue Feb 13, 2018 2:35 pm
- Forum: User Support
- Topic: first steps on luxcore
- Replies: 63
- Views: 40059
Re: first steps on luxcore
Yes, there seems to be a little discrepancy.
Can you make a bug report on github so I don't forget?
Just include the images and the test scene.
Can you make a bug report on github so I don't forget?
Just include the images and the test scene.
- Tue Feb 13, 2018 1:57 pm
- Forum: User Support
- Topic: first steps on luxcore
- Replies: 63
- Views: 40059
Re: first steps on luxcore
You have to raise the amount of steps (camera settings, below shutter).
This kind of movement can not be interpolated correctly with only 2 steps.
This is with 20 steps (maybe you need less/more):
This kind of movement can not be interpolated correctly with only 2 steps.
This is with 20 steps (maybe you need less/more):