Of course, thanks.
A typical "Copy-paste regression".
Search found 3441 matches
- Sun Feb 18, 2018 5:03 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 519794
- Sun Feb 18, 2018 5:00 pm
- Forum: User Support
- Topic: The IRRADIANCE AOV
- Replies: 5
- Views: 3890
The IRRADIANCE AOV
Hi,
I don't understand the IRRADIANCE AOV.
In the manual, it is advertised as a 3-channel RGB buffer.
But if I import it like that, I get the attached image.
Am I doing something wrong or is there a bug?
I don't understand the IRRADIANCE AOV.
In the manual, it is advertised as a 3-channel RGB buffer.
But if I import it like that, I get the attached image.
Am I doing something wrong or is there a bug?
- Sun Feb 18, 2018 3:51 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 519794
Re: BlendLuxCore Development
Added mist, vignetting, color aberration and background image plugins.
- Sun Feb 18, 2018 12:29 pm
- Forum: Development
- Topic: BlendLuxCore Development
- Replies: 911
- Views: 519794
Re: BlendLuxCore Development
Damn it. I actually checked if it was supported, but I used the wrong Blender version by mistake.
Thanks, I'll revert it.
Thanks, I'll revert it.
- Sat Feb 17, 2018 7:50 pm
- Forum: Development
- Topic: Convergence based adaptive sampling
- Replies: 21
- Views: 21066
Re: Convergence based adaptive sampling
Yes, I started to work on it: https://github.com/LuxCoreRender/BlendLuxCore/issues/32 It will be available in the next release. Because of the re-packaging the first commit on this already slipped into the alpha5 release, but it still has bugs (e.g. the noise level is supposed to be divided by 256, ...
- Sat Feb 17, 2018 5:36 pm
- Forum: Development
- Topic: Convergence based adaptive sampling
- Replies: 21
- Views: 21066
Re: Convergence based adaptive sampling
Alright, thanks for the advice.
- Sat Feb 17, 2018 3:19 pm
- Forum: User Support
- Topic: Render region
- Replies: 1
- Views: 2085
Re: Render region
It is this issue: https://github.com/LuxCoreRender/BlendLuxCore/issues/29
- Sat Feb 17, 2018 1:10 pm
- Forum: User Support
- Topic: Glossy with Object Motion Blur bug
- Replies: 14
- Views: 9116
Re: Glossy with Object Motion Blur bug
Looks like a bug in the addon (transformation applied wrong).
- Sat Feb 17, 2018 12:15 pm
- Forum: User Support
- Topic: SSS Question
- Replies: 2
- Views: 2422
Re: SSS Question
Yes. By the way, quoting myself: In Lux, SSS is done in the following way: You take a material that allows light to shine through it. This can be Null (completely transparent), Glass, Glossytranslucent or Mattetranslucent. Then you take a volume with scattering support, most of the times you want th...
- Sat Feb 17, 2018 10:45 am
- Forum: Development
- Topic: Convergence based adaptive sampling
- Replies: 21
- Views: 21066
Re: Convergence based adaptive sampling
Here is the .blend with everything packed in.
https://www.dropbox.com/s/ud3i6bik6vag0 ... blend?dl=1
https://www.dropbox.com/s/ud3i6bik6vag0 ... blend?dl=1