Search found 3233 matches

by B.Y.O.B.
Thu Dec 10, 2020 2:05 pm
Forum: User Support
Topic: [SOLVED] Hair material
Replies: 4
Views: 368

Re: Hair material

Please read and follow the forum rules in the red box above.
by B.Y.O.B.
Thu Dec 10, 2020 12:32 pm
Forum: User Support
Topic: Darkening Glass
Replies: 4
Views: 389

Re: Darkening Glass

Even with the latest windows build from 40 mins ago, I get darkened glass here in the Canelle & Fromage scene (on both CPU and GPU).
Can you reproduce this?
by B.Y.O.B.
Thu Dec 10, 2020 11:09 am
Forum: User Support
Topic: Best noise reduction approach
Replies: 12
Views: 657

Re: Best noise reduction approach

@Sharlybg, yes, that looks correct. You should see the difference in the denoised result.
by B.Y.O.B.
Thu Dec 10, 2020 9:29 am
Forum: User Support
Topic: Best noise reduction approach
Replies: 12
Views: 657

Re: Best noise reduction approach

OIDN will use the ALBEDO and AVG_SHADING_NORMAL AOVs when the are present. Did you enable them?
(I'm assuming you are not rendering inside Blender, where this happens automatically)
by B.Y.O.B.
Tue Dec 08, 2020 9:14 pm
Forum: User Support
Topic: Volume Intersect Problem
Replies: 19
Views: 1910

Re: Volume Intersect Problem

The Blender addon now shows the warning "Combining volumes and materials with opacity < 1 can lead to artifacts!" if a material combines volumes and at least one material node with opacity < 1.
by B.Y.O.B.
Tue Dec 08, 2020 1:25 pm
Forum: User Support
Topic: Volume Intersect Problem
Replies: 19
Views: 1910

Re: Volume Intersect Problem

It sounds like the best course of action would be to remove the opacity/transparency socket completely from these materials. I did this, but then it occured to me that it actually might not be a good idea. The problem can just as well be produced by using a non-transmissive material with lowered op...
by B.Y.O.B.
Tue Dec 08, 2020 12:17 am
Forum: User Support
Topic: BlendLuxCore hangs when starting render/viewport render (OpenCL?)
Replies: 7
Views: 447

Re: BlendLuxCore hangs when starting render/viewport render (OpenCL?)

In v2.5, this option has been moved to the addon user preferences.
by B.Y.O.B.
Mon Dec 07, 2020 3:30 pm
Forum: User Support
Topic: Variation of brightness during animation
Replies: 24
Views: 4613

Re: Variation of brightness during animation

I moved the preceding 4 posts here from this thread: https://forums.luxcorerender.org/viewto ... f=4&t=2138
by B.Y.O.B.
Mon Dec 07, 2020 9:53 am
Forum: User Support
Topic: Displacement Problem
Replies: 11
Views: 544

Re: Displacement Problem

Select the object, right click in object mode, choose "Shade Smooth".

Maybe the displacement shape could have an option to treat overlapping vertices as a single vertex during displacement? (Without merging them so the edge still has flat shading after the operation)
by B.Y.O.B.
Sun Dec 06, 2020 3:26 pm
Forum: User Support
Topic: Volume Intersect Problem
Replies: 19
Views: 1910

Re: Volume Intersect Problem

It sounds like the best course of action would be to remove the opacity/transparency socket completely from these materials.