Search found 3059 matches

by Dade
Sat Feb 15, 2020 3:21 pm
Forum: User Support
Topic: LuxCore and Animation
Replies: 5
Views: 211

Re: LuxCore and Animation

Clamping value is very dependent on the light sources types. You have mostly 2 cases: indoor Vs. outdoor (area/point/etc. lights Vs. Sun/Sky/HDR/etc.). And with set suggested value is it unfeasible for animation? I mean, you can not have a clamp value good for all animations but it shouldn't be har...
by Dade
Sat Feb 15, 2020 2:01 pm
Forum: User Support
Topic: AeroGel-like object
Replies: 6
Views: 122

Re: AeroGel-like object

I also looked at how to use Blender. Directly, I want to know how to describe homogeneous media in LuxCore SDL. For example, in the scene file posted earlier, the cube will not be homogenous media and will be drawn in black. image.png You should use NULL material (not glass) so the surface is total...
by Dade
Sat Feb 15, 2020 12:55 pm
Forum: User Support
Topic: AeroGel-like object
Replies: 6
Views: 122

Re: AeroGel-like object

by Dade
Sat Feb 15, 2020 12:33 pm
Forum: User Support
Topic: Linux Compiling LuxCore
Replies: 37
Views: 721

Re: Linux Compiling LuxCore

Fox wrote:
Sat Feb 15, 2020 12:04 am
Python3 console part works, but ui not. I get PySide2 errors with QT.
It looks like a problem in the PySide2 version you have installed: you may need something older or newer, it depends on what you have installed.
by Dade
Sat Feb 15, 2020 12:31 pm
Forum: User Support
Topic: LuxCore and Animation
Replies: 5
Views: 211

Re: LuxCore and Animation

Noah_ wrote:
Sat Feb 15, 2020 10:09 am
Sharlybg wrote:
Mon Feb 03, 2020 8:09 am
Try to reduce your clamping value to something like 5. avoid 100 % white or black shader (80% max).
Does it work in all render cases?
Clamping value is very dependent on the light sources types. You have mostly 2 cases: indoor Vs. outdoor (area/point/etc. lights Vs. Sun/Sky/HDR/etc.).
by Dade
Sat Feb 15, 2020 12:28 pm
Forum: User Support
Topic: AeroGel-like object
Replies: 6
Views: 122

Re: AeroGel-like object

Since I wanted to create an aerogel-like object, [...] The following is a scene file. Is there any advice? It depends on what you want to improve: rendering performance, realism, etc. It could help to post a "Rendering" Vs. "Real picture" if you are unhappy of the result. I'm not sure how exactly a...
by Dade
Fri Feb 14, 2020 2:59 pm
Forum: General Discussion
Topic: Bitbucket ends mercurial support
Replies: 13
Views: 1352

Re: Bitbucket ends mercurial support

I think we can let him go, it is very old and specific stuff that is likely to not even vaguely work on latest iOS.
by Dade
Fri Feb 14, 2020 2:56 pm
Forum: User Support
Topic: Linux Compiling LuxCore
Replies: 37
Views: 721

Re: Linux Compiling LuxCore

Fox wrote:
Fri Feb 14, 2020 2:35 pm
Dade wrote:
Fri Feb 14, 2020 9:48 am
"python3 lib/pyluxcoretools.zip help"
It's small file, not sure how to run the network node.
Run "python3 pyluxcoretools.zip help" and it will print an help: just run "python3 pyluxcoretools.zip netnode" for a network node.
by Dade
Fri Feb 14, 2020 11:23 am
Forum: User Support
Topic: Displacement explosion
Replies: 3
Views: 136

Re: Displacement explosion

The offset parameter is there to avoid that problem: looking at your nodes, I assume you should use an offset of -0.7 (half way between 0.4 and 1.0). Or you can adjust your Remap targets as SlowHand wrote.
by Dade
Fri Feb 14, 2020 9:48 am
Forum: User Support
Topic: Linux Compiling LuxCore
Replies: 37
Views: 721

Re: Linux Compiling LuxCore

Fox wrote:
Fri Feb 14, 2020 5:00 am
How do i run the luxcore tools?
"python3 lib/pyluxcoretools.zip help"