Search found 50 matches

by CEROE
Sat Sep 05, 2020 5:12 am
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Tested with Blender 2.90 and got pretty much the same result: 37:59
by CEROE
Fri Sep 04, 2020 7:53 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Yeah, a big difference. With OpenCL it rendered in 53:03
by CEROE
Fri Sep 04, 2020 6:04 am
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Rendered twice with latest build of 2.5.

First render set system to OptiX and add on to CUDA. Rendered in 38:21

Second render set system to CUDA and add on to CUDA with OptiX unchecked. Rendered in 38.04
by CEROE
Thu Sep 03, 2020 9:27 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

It would stay in kernel compiling.
by CEROE
Wed Sep 02, 2020 2:31 am
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Rendered again at 500 samples with Denoiser. (Adjusted values for transmissions. Had set most to .500, which dulled the translucency. This one looks livelier.)

Full render is 3480 x 2160 and took 50:36. (My estimated time was wrong previously)

This version is 50% of original in order to upload.
by CEROE
Wed Sep 02, 2020 1:09 am
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Have version 452.06 installed. Studio version.
by CEROE
Wed Sep 02, 2020 12:32 am
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

GPU rendering in 2.5 not working with Blender 2.83.2 on my machine.

Tried system settings of CUDA, OptiX and OpenCL with different combinations of LuxCore API settings of OpenCL and CUDA. Turned off CPU rendering as well as combination. No luck.
by CEROE
Tue Sep 01, 2020 10:11 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

When will 2.5 be ready?
by CEROE
Mon Aug 31, 2020 11:57 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Blender 2.83 and LuxCoreRender 2.4

I've been testing at just 50 samples to any differences. Maybe that is why. The time differences were from 5:35 to 5:45, so longer renders would be noticeable.

I was focused on the the look of the materials and not much on render optimizations. ;)
by CEROE
Mon Aug 31, 2020 7:34 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Did some tests and don't see any difference between CUDA or OpenCl on my machine.