Search found 50 matches

by CEROE
Wed Sep 16, 2020 6:55 pm
Forum: Development
Topic: TwoSided material
Replies: 44
Views: 3269

Re: TwoSided material

Ok, I must be patient. This is an exciting new feature, so please pardon me.
by CEROE
Wed Sep 16, 2020 6:40 pm
Forum: Development
Topic: TwoSided material
Replies: 44
Views: 3269

Re: TwoSided material

Getting "Error: | Unknown material type: twosided"

Testing with newest daily build.
by CEROE
Wed Sep 16, 2020 6:10 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

"I'm working on this."

That is great to hear!
by CEROE
Thu Sep 10, 2020 8:02 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

After looking at the twig renders a few day later, they are not correct and do not look very good. Have been working on fixing them.
by CEROE
Wed Sep 09, 2020 6:20 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

"This is something I should fix soon."

"That reminds me that I started to implement a two-sided material a while ago, but I never finished. . ."

I'll hold off working on these assets if two-sided materials are implemented soon.
by CEROE
Tue Sep 08, 2020 9:12 pm
Forum: Works in Progress
Topic: Graswald and The Grove - Creating Lux Materials
Replies: 41
Views: 2684

Re: Graswald and The Grove - Creating Lux Materials

Here are a couple test renders of the Sycamore Maple Twig. The idea is to use only the textures provided by The Grove. Since Lux doesn't support separate backfacing textures, I used the solidy modifier to get a separate backside set of faces. I created a few versions of the original two twigs by rem...