Search found 227 matches

by provisory
Mon Feb 25, 2019 2:01 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

The brightness of the benchmark scene with PGI is like PT without PGI, but both darker than bidir, that's why I thought that the difference is the caustics.
by provisory
Mon Feb 25, 2019 1:15 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

lacilaci wrote:
Mon Feb 25, 2019 12:52 pm
1. in more complex scenes(lots of objects, textures etc) pgi seem to give darker results than bidir (benchmark scene is one of them!)
Isn't it the effect of caustics, that bidir can handle?
by provisory
Mon Feb 25, 2019 12:44 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

You didn't upload the scene! ;)
by provisory
Sun Feb 24, 2019 1:00 pm
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

Is it normal, that Blender crashes with Caustic Cache, when there aren't any specular material in the scene? For example, if I change the dice material in B.Y.O.B.'s scene to mirror, it works fine, but when I change it to glossy (with minimum roughness and high specularity too) it crashes on the sta...
by provisory
Wed Feb 20, 2019 11:14 am
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

Dade wrote:
Wed Feb 20, 2019 10:39 am
Can you post a test scene causing the crash ?
Currently I'm AFK, maybe later.
by provisory
Wed Feb 20, 2019 10:24 am
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

I have instant crash when I try to render any scene... Does it happen with any scene ? For instance, including the one posted above by B.Y.O.B. ? It didn't crash with B.Y.O.B.'s scene! However it always crashed before, even with a default cube and sun. So, I assume, it's something with my settings.
by provisory
Wed Feb 20, 2019 9:40 am
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 124684

Re: PhotonGI cache

I have instant crash when I try to render any scene with caustic cache (path CPU).
I have 8 GB RAM. Maybe it's low RAM related?
by provisory
Fri Feb 08, 2019 8:02 am
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 46284

Re: OpenImageDenoise

lacilaci wrote:
Fri Feb 08, 2019 7:09 am
I personaly think adaptivity should be revisited in general.
+1
by provisory
Mon Feb 04, 2019 7:25 pm
Forum: Development
Topic: OpenImageDenoise
Replies: 313
Views: 46284

Re: OpenImageDenoise

First of all, great respect for everyone involved in this development! It was really inspiring to follow it in the forum. I wonder that now that LuxCore has these new albedo and normal passes, maybe BCD could use them too. I can imagine, that it would give better results in some cases than OIDN. (Pr...
by provisory
Fri Jan 11, 2019 3:02 pm
Forum: User Support
Topic: Procedural texture with 2D Mapping
Replies: 3
Views: 788

Re: Procedural texture with 2D Mapping

:(
Anyway, thanks for your answer.