Search found 87 matches

by S0rda
Thu Jan 31, 2019 2:44 pm
Forum: User Support
Topic: Unusual behavior of the lamp mesh.
Replies: 2
Views: 1060

Re: Unusual behavior of the lamp mesh.

It seems to work. This is normal when I see in the interactive render how the light on the illuminated object "flashes" and then returns to the same limits, in which should the light source I need shine?
by S0rda
Thu Jan 31, 2019 1:53 pm
Forum: User Support
Topic: Unusual behavior of the lamp mesh.
Replies: 2
Views: 1060

Unusual behavior of the lamp mesh.

I am deeply perplexed. I = need = use the mesh as a light source. So, I have several (three) meshes and one object to be illuminated. When I reduce the brightness or even turn off the light in one of the meshes, in one or two of the remaining ones, the light becomes brighter. I do not understand how...
by S0rda
Sat Dec 08, 2018 11:41 am
Forum: User Support
Topic: Hide HDR\background
Replies: 3
Views: 1293

Re: Hide HDR\background

lacilaci wrote:
Fri Dec 07, 2018 9:24 pm
It's a camera property, when you enable film transparency in your render camera it will also apply to viewport rendering.
Oh sorry I just cant see this checkbox( Thx!
by S0rda
Fri Dec 07, 2018 8:32 pm
Forum: User Support
Topic: Hide HDR\background
Replies: 3
Views: 1293

Hide HDR\background

How to hide HDR then rendering?
by S0rda
Thu Dec 06, 2018 5:56 pm
Forum: User Support
Topic: Correct "PBR nodes" for Blender&LuxCore
Replies: 6
Views: 2166

Correct "PBR nodes" for Blender&LuxCore

Hi all, is it correct nodes for PBR-render (like substance painter texture set)?
by S0rda
Sun May 27, 2018 9:54 am
Forum: User Support
Topic: PBR node setup
Replies: 7
Views: 2142

Re: PBR node setup

Just attach the image of the chain of nodes.
by S0rda
Sun May 27, 2018 8:47 am
Forum: User Support
Topic: PBR node setup
Replies: 7
Views: 2142

Re: PBR node setup

And me, please. I think this is not very different from how to add textures to Cycles.