Search found 87 matches

by S0rda
Sun Mar 17, 2019 9:36 am
Forum: User Support
Topic: Strange behavior of lamps and glass
Replies: 14
Views: 2686

Re: Strange behavior of lamps and glass

If you are in space between the stars, light a glass ball with a light guide or a candle, shouldn't the ball be lit from one side or the other? Otherwise, as a bug, I can not call it. In any case, it does not work like that in a luxrender.
by S0rda
Sun Mar 17, 2019 8:40 am
Forum: User Support
Topic: Strange behavior of lamps and glass
Replies: 14
Views: 2686

Re: Strange behavior of lamps and glass

It seems, at the same time, secondary rays (reflections of light from an object nearby, when this object is illuminated by one of the listed lamps) are at least reflected from glass.
by S0rda
Sun Mar 17, 2019 8:35 am
Forum: User Support
Topic: Strange behavior of lamps and glass
Replies: 14
Views: 2686

Strange behavior of lamps and glass

Lamps spot, point, san, do not want to illuminate the glass when turned off any other light sources. It's strange, you see, if you shine a flashlight on a glass ball, everything will be perfectly illuminated. However, this is not happening at the moment.
by S0rda
Sat Mar 09, 2019 10:55 pm
Forum: User Support
Topic: How to recombine passes for glass materia within blender-composel?
Replies: 8
Views: 1435

Re: How to recombine passes for glass materia within blender-composel?

Please try it yourself. Save the render with the edited exposure and different contrast (very large / very small contrast), and then recombine the image through the nodes. My result is very different. At the same time, the gamma and other correction does not work as the exposure would have with this...
by S0rda
Sat Mar 09, 2019 8:04 pm
Forum: User Support
Topic: How to recombine passes for glass materia within blender-composel?
Replies: 8
Views: 1435

Re: How to recombine passes for glass materia within blender-composel?

https://github.com/sobotka/filmic-blender addon is here.
go to C:\Program Files\Blender Foundation\Blender\2.79\datafiles\colormanagement (on Windows) and replace file
by S0rda
Sat Mar 09, 2019 7:41 pm
Forum: User Support
Topic: How to recombine passes for glass materia within blender-composel?
Replies: 8
Views: 1435

Re: How to recombine passes for glass materia within blender-composel?

This seems to be true, but another problem arises. The fact is that I use the add-on filmic blender, but its impact, as I understand it, applies only to the camera. While I render, preview, I can control the exposure and gamma for this addon, is there a way to make it work the same way in the compos...
by S0rda
Sat Mar 09, 2019 7:10 pm
Forum: User Support
Topic: How to recombine passes for glass materia within blender-composel?
Replies: 8
Views: 1435

Re: How to recombine passes for glass materia within blender-composel?

Well, I applied all the passes that were in the blender in the luxrender. Sorry, I can't load this scene. I will say that the scene is simple - there is a floor, a wall, and a mesh (simple form, but harder than a cube), the scene is currently illuminated with a HDRi map (or just a lamp, or together ...
by S0rda
Sat Mar 09, 2019 4:29 pm
Forum: User Support
Topic: How to recombine passes for glass materia within blender-composel?
Replies: 8
Views: 1435

How to recombine passes for glass materia within blender-composel?

How to recombine passes for glass materia within blender-composel?
by S0rda
Thu Mar 07, 2019 5:58 pm
Forum: Works in Progress
Topic: Comparison Between Lux and Cycles
Replies: 20
Views: 8378

Re: Comparison Between Lux and Cycles

I also noticed that in cycles the noise is suppressed much worse, and that, in fact, if the fireflies appear on the image at the beginning of the render, even 5k passes may not have any effect. While luxrender handles such moments much better. Especially when there are some reflections, causing meta...
by S0rda
Thu Mar 07, 2019 3:51 pm
Forum: User Support
Topic: How to view .exr in Natron as in Blender?
Replies: 2
Views: 1036

Re: How to view .exr in Natron as in Blender?

As a result, it turned out that it would be hundreds of times faster to do this in Blender. In natron for ten hours of attempts, I could not achieve a clear result. It's horrible.