wonderful ice cubes.
ice cream plastic
Search found 368 matches
- Mon Jan 04, 2021 5:11 pm
- Forum: Finished Work
- Topic: Poolside Renders
- Replies: 16
- Views: 8346
- Wed Dec 23, 2020 7:24 am
- Forum: Finished Work
- Topic: Gold swirls
- Replies: 9
- Views: 5467
Re: Gold swirls
in general, jewelry renders are extremely complex.
and I wonder why Luxcore still hasn't taken this area back. He has everything for this.
I sincerely wish you the best renders in the world.
Show the entire planet how to render jewelry.
and I wonder why Luxcore still hasn't taken this area back. He has everything for this.
I sincerely wish you the best renders in the world.
Show the entire planet how to render jewelry.
- Wed Dec 23, 2020 7:19 am
- Forum: Finished Work
- Topic: Gold swirls
- Replies: 9
- Views: 5467
Re: Gold swirls
if I only praise - what's the point? I will show you what the disadvantage is - you will remember this in your next work, and you will become better. Yes please. I see the potential, that's why I made a sensible comment. If the job was hopeless, I would simply praise, or keep silent. But you have go...
- Wed Dec 23, 2020 5:05 am
- Forum: Finished Work
- Topic: Gold swirls
- Replies: 9
- Views: 5467
Re: Gold swirls
gold is not ringing, not alluring. deaf.
the stones are dark, not attractive.
caustic yes, Luxcore is great.
The modeling is good, yes.
but the render itself does not evoke the desire to own this ring
the stones are dark, not attractive.
caustic yes, Luxcore is great.
The modeling is good, yes.
but the render itself does not evoke the desire to own this ring
- Wed Dec 23, 2020 5:00 am
- Forum: Development
- Topic: BIDIRCPU can now use PhotonGI cache to render SDS paths
- Replies: 16
- Views: 19886
Re: BIDIRCPU can now use PhotonGI cache to render SDS paths
I also use BiDir as a reference point for glass and caustics. Just turned on BiDir and done. Then - tried to repeat in PathTrace. I would not like to see tricks and tricks in BiDir. I also believe that it should remain as a way to "turn everything on for maximum realism and coolness" with ...
- Wed Dec 16, 2020 6:46 am
- Forum: News
- Topic: LuxCoreRender supported on 3SCloudRenderFarm
- Replies: 12
- Views: 22543
Re: LuxCoreRender supported on 3SCloudRenderFarm
I recommend everyone to urgently go and familiarize themselves with the possibilities and costs of rendering a 3Scloud farm. I worked a lot with the specialists of this farm to optimize it as much as possible for working with images (usually farms are sharpened for animation). As a result, rendering...
- Tue Dec 15, 2020 1:55 pm
- Forum: Tutorials, Tips and Tricks
- Topic: LuxCore Render for Blender Crash Course Tutorial Series
- Replies: 4
- Views: 5729
Re: LuxCore Renderer for Blender Crash Course Tutorial Series
Wow, that's bookmarked. A must-see.
- Tue Dec 15, 2020 1:04 pm
- Forum: User Support
- Topic: tiled rendering for 8k,4k image
- Replies: 9
- Views: 4930
Re: tiled rendering for 8k,4k image
The problem turned out to be in AMD drivers not working with the ColorRamp node in the materials. This led to the crash.
- Tue Dec 15, 2020 1:03 pm
- Forum: User Support
- Topic: system hangs when GPU rendering material
- Replies: 6
- Views: 2567
Re: system hangs when GPU rendering material
Thank you for your reply.
I reconfigured the materials and everything works great now.
I reconfigured the materials and everything works great now.
- Mon Dec 14, 2020 6:59 pm
- Forum: User Support
- Topic: system hangs when GPU rendering material
- Replies: 6
- Views: 2567
Re: system hangs when GPU rendering material
The adventure continues. I can't handle the question. If there is Band in the material at the Bump input, then various artifacts occur. For example, when rendering with tiles: https://prnt.sc/w2niv7 Here is an example artifact file: https://dropmefiles.com/urSRR I have tried all drivers on Windows a...