Search found 137 matches

by MetinSeven
Thu May 20, 2021 6:52 am
Forum: Development
Topic: Cycle X (and OpenCL)
Replies: 92
Views: 43919

Re: Cycle X (and OpenCL)

I understand. I really hope Luxcore will get more developer attention and funding. I would definitely start funding Luxcore if that would enable someone to spend more time on macOS development. I'm glad to see that U3Dreal in the Luxcore Discord (the 'Luxcord' ;) ) is already supporting ARM Macs. Th...
by MetinSeven
Wed May 19, 2021 5:02 pm
Forum: Development
Topic: Cycle X (and OpenCL)
Replies: 92
Views: 43919

Re: Cycle X (and OpenCL)

Yeah, sorry, I'm deviating a bit from the OpenCL discussion. :oops: I just love Luxcore and really hope my transition to macOS won't become a handicap when it comes to using Lux. By the way, I recently had an interesting discussion with the developer of MoI 3D about the relativity of the necessity t...
by MetinSeven
Wed May 19, 2021 1:46 pm
Forum: Development
Topic: Cycle X (and OpenCL)
Replies: 92
Views: 43919

Re: Cycle X (and OpenCL)

What about Luxcore macOS, preferably utilizing Metal, but at least optimized for ARM / Apple Silicon? I'm not going along with the NVIDIA bias of the Blender devs, and would love to see Luxcore take the lead when it comes to macOS support. I'm planning a return to macOS, hopefully if later this year...
by MetinSeven
Thu Apr 15, 2021 6:50 pm
Forum: Finished Work
Topic: Don't mess with the Pika
Replies: 2
Views: 2514

Don't mess with the Pika

metin-seven_3d-modeler-toy-character-designer_pikachu-pokemon-cartoon-comic-stylized.png
Don't mess with the Pika! :shock:
Based on a drawing by Leonard Furuberg.
Created using Blender, rendered with LuxCoreRender.

:arrow: metinseven.nl
by MetinSeven
Sat Apr 03, 2021 5:35 pm
Forum: Finished Work
Topic: Donald!
Replies: 4
Views: 3194

Re: Donald!

Thanks!

No hair patch, haha, but I did use LuxCore's cloth material, and love its anisotropic highlights.
by MetinSeven
Sat Apr 03, 2021 11:12 am
Forum: Finished Work
Topic: Donald!
Replies: 4
Views: 3194

Re: Donald!

Thank you, appreciated!
by MetinSeven
Sat Apr 03, 2021 10:12 am
Forum: Finished Work
Topic: Donald!
Replies: 4
Views: 3194

Donald!

metin-seven_3d-print-modeler-toy-character-designer_donald-duck-cartoon-comic-style.png
Donald! 🦆😃

Created using Blender (mix of Sculpt Mode and Edit Mode + modifiers).
Rendered using LuxCoreRender.
Based on a sketch by Mark Christiansen.
Hope you like him! 😊

🎨 https://metinseven.nl
by MetinSeven
Sat Feb 27, 2021 2:57 pm
Forum: News
Topic: LuxCoreRender v2.5rc1
Replies: 19
Views: 25900

Re: LuxCoreRender v2.5rc1

Thanks!

I've got little knowledge of coding / scripting, but I believe the only thing that's necessary is compiling LuxCore (and BlendLuxCore?) with the same new Python version.
by MetinSeven
Sat Feb 27, 2021 10:04 am
Forum: News
Topic: LuxCoreRender v2.5rc1
Replies: 19
Views: 25900

Re: LuxCoreRender v2.5rc1

Cool, thanks! I hope (Blend)LuxCore will soon be compatible with 2.93 Alpha's new Python version. I know I can't expect Blender Alpha support, but just praying to the render gods. :) I love using the latest Blender Alpha features, and having to maintain a second Blender version for rendering is as i...
by MetinSeven
Mon Feb 15, 2021 2:35 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 911
Views: 513133

Re: BlendLuxCore Development

juangea wrote: Mon Feb 15, 2021 2:15 pm Dade is the Bevel shader finished in LuxCore so it can be implemneted in BlendLuxCore?
That'd be great!