Search found 208 matches

by Odilkhan Yakubov
Thu Dec 28, 2023 1:35 pm
Forum: Development
Topic: Blender 4 compatibility
Replies: 11
Views: 16703

Re: Blender 4 compatibility

Sharlybg wrote: Thu Dec 28, 2023 8:15 am
3,4,5,6 - I fixed already
Congratulation for the progress made.
Thanks to you we are just few inch closer
to a blender 4 version.
Please, create issues on github page for your 1, 2, 7 and 8 issues with Tracebacks errors
by Odilkhan Yakubov
Thu Dec 28, 2023 1:03 am
Forum: Development
Topic: Blender 4 compatibility
Replies: 11
Views: 16703

Re: Blender 4 compatibility

Hi , here are some quick bugs hunt result I found in recent Blendluxcore for Blender V4. 1__ Luxcorerender Online Library thumbnails bar is no longer visible (look like it is there and clicking in the void select object but thumbnails are invisible.) image (7).jpg 2__ Luxcorerender Online Library s...
by Odilkhan Yakubov
Sun Oct 22, 2023 3:29 pm
Forum: General Discussion
Topic: unreal path tracing
Replies: 1
Views: 8981

Re: unreal path tracing

UE's and LuxCore have different optimizations. Both have self minuses and pluses.
by Odilkhan Yakubov
Sun Sep 17, 2023 5:02 pm
Forum: User Support
Topic: Under Linux Mint 21.2 in CPU mode, Luxcore does not render geometrie
Replies: 4
Views: 6223

Re: Under Linux Mint 21.2 in CPU mode, Luxcore does not render geometrie

Hi.
1. Can you make screen from User pref > LuxCore > Film device
2. Can you paste log from Blender console?

P.s.: also open an issue on bug tracker: https://github.com/LuxCoreRender/BlendLuxCore/issues
by Odilkhan Yakubov
Tue Sep 05, 2023 6:54 pm
Forum: Development
Topic: BeginSceneEdit takes ages to execute
Replies: 10
Views: 9086

Re: BeginSceneEdit takes ages to execute

Hi guys. Finally I've found the solution. The ray that is passed to Embree library has Nan in origin and direction. That makes embree library scan all geometry. So the solution is to add: if (isnan(ray->o.x) || isnan(ray->o.y) || isnan(ray->o.z) || isnan(ray->d.x) || isnan(ray->d.y) || isnan(ray->d...
by Odilkhan Yakubov
Mon May 08, 2023 4:48 pm
Forum: Development
Topic: A flatpak for LuxMark 3 to debug work-in-progress OpenCL platforms on Linux
Replies: 8
Views: 9989

Re: A flatpak for LuxMark 3 to debug work-in-progress OpenCL platforms on Linux

illwieckz wrote: Fri Apr 07, 2023 12:23 am Also, what is the name that would be preferred? This may be:
  • info.luxmark.luxmark3
  • org.luxcorerender.luxmark3
Or something else you would recommend.
I would prefer the second one.
by Odilkhan Yakubov
Sun May 07, 2023 3:37 pm
Forum: Finished Work
Topic: Luxcore 2.1 Benchmark
Replies: 68
Views: 79274

Re: Luxcore 2.1 Benchmark

MSC wrote: Sun May 07, 2023 3:12 pm Like I said on Youtube: Thank you very much for that tip Sharlybg!

I changed the shadow color setting and re-rendered the animation: https://www.youtube.com/watch?v=gfRs66366Kw
Great simulation! ))