Search found 86 matches

by patro
Fri Feb 26, 2021 11:48 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

oh well that's what I have for tersting MaxToLux :)
by patro
Thu Feb 25, 2021 5:28 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

So base on Dade point just hit the 7 number on the keyboard and simply check how many triangles your scene has. Of course, I'll try to implement instance objects very soon but till then you need to be a little bit patient. I've cheked the scene by hitting 7 polys 34.771.035 verts 17.742.370 I can e...
by patro
Thu Feb 25, 2021 5:19 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

So base on Dade point just hit the 7 number on the keyboard and simply check how many triangles your scene has. Of course, I'll try to implement instance objects very soon but till then you need to be a little bit patient. I've cheked the scene by hitting 7 polys 34.771.035 verts 17.742.370 I can e...
by patro
Thu Feb 25, 2021 5:10 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

TAO wrote:
Wed Feb 24, 2021 10:51 pm
So base on Dade point just hit the 7 number on the keyboard and simply check how many triangles your scene has.
Of course, I'll try to implement instance objects very soon but till then you need to be a little bit patient.
I've cheked the scene by hitting 7
polys 34.771.035
verts 17.742.370
by patro
Thu Feb 25, 2021 8:43 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Hi TAO, i think to have spotted few bugs, but i need to know if they are meant first. sure a bug: when rendering perspective view - no camera, what is shown in render doesn't match the rendered view in max. I tried clear volume and homogeneous volume. I added clear volume as fog, playng with the se...
by patro
Wed Feb 24, 2021 7:37 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Hi TAO, i think to have spotted few bugs, but i need to know if they are meant first. sure a bug: when rendering perspective view - no camera, what is shown in render doesn't match the rendered view in max. I tried clear volume and homogeneous volume. I added clear volume as fog, playng with the set...
by patro
Tue Feb 23, 2021 5:40 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

Yes it was Brazil renderer. I remember when this totorial came out it was a must to learn :D
by patro
Tue Feb 23, 2021 5:12 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

hehe just for fun.. an old tutorial made by splatterfish their glowing logo.
luxcore glowfish.jpg
by patro
Sun Feb 21, 2021 2:07 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

@TAO I tested it
compact mat editors scene now opens without problems
btw, the sample slots seams to render faster also, meant are all slots including those which had all textures linked properly.
by patro
Sat Feb 20, 2021 11:27 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCoreRender
Replies: 414
Views: 117339

Re: MaxToLux - 3ds Max Integration for LuxCoreRender

I can pack the scene, it's the luxball scene. There is no null material. The issue happens with compact material editor. You may try yourself first: open a scene, instead of slate open the compact mat editor, it might crash max. Btw, I ask you to send me the sponza scene, I still didn't receive. I n...