Search found 33 matches

by Lights_and_Shadows
Tue Aug 13, 2019 6:51 pm
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Sorry for the long wait, summer class had priority. Been using a new method of modeling the pieces with the FreeCAD program, been getting great results with a bit of cleanup in Blender. mat_test_five.png mat_test_four.png mat_test_seven.png mat_test_six.png Been doing some slight tweaks to the point...
by Lights_and_Shadows
Mon Apr 22, 2019 4:57 pm
Forum: Works in Progress
Topic: M4 Carbine Revisited
Replies: 0
Views: 364

M4 Carbine Revisited

Hey folks :) I'm setting up a new long-term project that I'll officially start working on full time once my current college semester is done (approx. two weeks time). It's a re-imagining of one of my old LuxRender threads I set up a couple of years back, but with a new toolset I've picked up from on...
by Lights_and_Shadows
Fri Mar 22, 2019 4:10 am
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

I'm not sure if you noticed this, but you forgot the throw in the nodes in that .zip. It's fine though, I figured it out I think :P
mat_test_three.png
Voronoi F3 + Original Perlin.
by Lights_and_Shadows
Thu Mar 21, 2019 9:36 pm
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Sounds good to me :)

If it helps narrow it down, I was referencing this particular article / site for most of the imperfection work on the Cycles side:
http://stefanmuller.com/exploring-lego-material-part-2/
by Lights_and_Shadows
Thu Mar 21, 2019 6:26 pm
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Do you know this one here: Bricker for *ego, and *ine*raft I have heard of that! Unfortunately I have no way to actually pay for it though :( it would be something I'd like to try. And good point about the studs on the base piece -- what would be a good way to get uneven bumps on the model with jus...
by Lights_and_Shadows
Wed Mar 20, 2019 10:00 pm
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Well crap. This was a nightmare to just preview lol. So many studs...
mat_test_two.png
by Lights_and_Shadows
Tue Mar 19, 2019 2:03 am
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Results from test render, sorry about the slight fireflies.
mat_test_one.png
by Lights_and_Shadows
Tue Mar 19, 2019 1:31 am
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

Back after a pretty decent hiatus. I've picked up a few tricks on topology from my 3D modeling class (we're using Maya 2018 in that one, but I still prefer Blender for home use) and wanted to apply it here. Plus, I read up on how to simulate edge wear using the Pointiness values, and I've implemente...
by Lights_and_Shadows
Tue Dec 11, 2018 2:46 am
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

I'm curious about this: how long does it take to correct the topology of a Freecad export in Blender? I tried sometimes to export from CADs, but fixing them was sooo looooong... that I wondered if maybe it was worth to model directly in Blender. For me, I simply took small sections of the model and...
by Lights_and_Shadows
Fri Dec 07, 2018 9:34 pm
Forum: Works in Progress
Topic: High-res LEGO bricks testing
Replies: 22
Views: 3194

Re: High-res LEGO bricks testing

I apologize for the lack of updates -- college courses had the high priority, and with the semester coming to a close, I have more time to devote to this. One of my upcoming classes involves 3D modeling as well, so this is good to get back into lol Anyway, I've decided to adopt a new workflow to mak...