Search found 167 matches
- Mon May 02, 2022 11:37 am
- Forum: Development
- Topic: Luxcore To Aces Study
- Replies: 21
- Views: 24040
Re: Luxcore To Aces Study
Some tips: I never use sRGB in the view transform instead i usually use Rec.709 (Rec.709 D60 is the same but with a warmer tint), also interesting are P3D65, P3D65 Rec.709 limited, Rec.2020 and Rec.2020 HLG 1000 nits(increase the exposure in this one). To make your image textures smaller after the k...
- Sun May 01, 2022 9:46 pm
- Forum: User Support
- Topic: shadow color for glass issue
- Replies: 22
- Views: 8268
Re: shadow color for glass issue
Hello kintuX thank you for the file, the difference in your file is not the glossiness threshold but enabling caustic cache and setting glass shadow color to black not to white. Some renders from your file: bidir bl.jpg path bl.jpg path wh.jpg path wh no cau no LT.jpg In blendluxcore 2.5 bidir doesn...
- Sun May 01, 2022 1:45 pm
- Forum: User Support
- Topic: shadow color for glass issue
- Replies: 22
- Views: 8268
Re: shadow color for glass issue
kintuX what version of blendluxcore are you using?
Making PGI glossiness threshold to zero doesn't change anything in version 2.61, also disabling PGI doesn't work either. Only in version 2.5 that Bidir doesn't work with PGI i get a correct matching result.
Making PGI glossiness threshold to zero doesn't change anything in version 2.61, also disabling PGI doesn't work either. Only in version 2.5 that Bidir doesn't work with PGI i get a correct matching result.
- Sat Apr 30, 2022 1:30 pm
- Forum: User Support
- Topic: shadow color for glass issue
- Replies: 22
- Views: 8268
Re: shadow color for glass issue
Here is the scene for blender(blender 3.1.2 /blendluxcore 2.61): bidir
path
path
- Fri Apr 22, 2022 1:35 am
- Forum: Development
- Topic: Luxcore To Aces Study
- Replies: 21
- Views: 24040
Re: Luxcore To Aces Study
Sharlybg thank you for the gift, very nice gesture of you. The reason for the reddish image is probably because you have enabled the gi cache, even in filmic as you can see in the following example it produces a more color bleeding image. room filmic cycles filter glossy.jpg room filmic luxcore 2.61...
- Wed Apr 20, 2022 12:23 am
- Forum: Development
- Topic: Luxcore To Aces Study
- Replies: 21
- Views: 24040
Re: Luxcore To Aces Study
For the hdr texture if you want to get the same result you get in cycles with utility linear srgb colorspace you can use the same process as you did in krita for the diffuse map. If it is a hdr and not an exr file you must first convert it to exr to some other program because krita doesn't support t...
- Sat Apr 16, 2022 11:51 am
- Forum: Development
- Topic: Luxcore To Aces Study
- Replies: 21
- Views: 24040
Re: Luxcore To Aces Study
The images were rendered in blender 2.92, cycles and blendluxcore 2.5. To match the scene results in cycles the house texture is a jpg in utility srgb texture colorspace and the hdr light set to acescg colorspace, in blendluxcore the house texture is a converted exr with gamma set to 1 in the image ...
- Sun Apr 03, 2022 11:36 am
- Forum: User Support
- Topic: Background image
- Replies: 1
- Views: 1175
Re: Background image
Go to camera settings background image checkbox.
- Sat Apr 02, 2022 7:42 pm
- Forum: Finished Work
- Topic: bedroom interior render
- Replies: 8
- Views: 3564
Re: bedroom interior render
Hello edem nice bedroom render. As far as aces concerned it's not yet officially supported in blendluxcore but you can experiment with it by downloading aces colormanagement. Here are some links to help you setup and use aces: https://www.toodee.de/?page_id=1720 https://www.youtube.com/watch?v=B7FWN...
- Sat Apr 02, 2022 2:11 pm
- Forum: User Support
- Topic: Disney material Bug
- Replies: 4
- Views: 1855
Re: Disney material Bug
Yes same result here in cassombra scene with blender 3.1(blendluxcore 2.61) and blender 2.93(blendluxcore 2.6). Maybe it is connected with what i mentioned in this thread: https://forums.luxcorerender.org/viewtopic.php?f=4&t=4350&p=33409#p33409 Since version 2.6 the disney material behaviour...