Search found 167 matches

by Luximage
Mon Apr 13, 2020 8:26 am
Forum: Finished Work
Topic: Just a shrimp
Replies: 15
Views: 8683

Re: Just a shrimp

Amazing work, this is one hell of expensive shrimp :) .
by Luximage
Sun Apr 12, 2020 9:09 am
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 7649

Re: BRUME's renders

Very nice simple outdoor scene, I like the concrete material and the subtle bevel of the walls.
by Luximage
Sat Apr 11, 2020 6:39 am
Forum: Finished Work
Topic: Basic Nature Test
Replies: 11
Views: 7759

Re: Basic Nature Test

Superb image, loving it.
by Luximage
Thu Apr 02, 2020 8:26 am
Forum: Finished Work
Topic: Shiny cristals
Replies: 6
Views: 4204

Re: Shiny cristals

Very beautiful image, congrats.
by Luximage
Mon Mar 23, 2020 8:58 am
Forum: Works in Progress
Topic: Fantasy monastery, rendering with Luxcore 2.3
Replies: 2
Views: 4004

Re: Fantasy monastery, rendering with Luxcore 2.3

Cool scene, congrats nice work.
by Luximage
Fri Feb 14, 2020 1:25 pm
Forum: User Support
Topic: Displacement explosion
Replies: 3
Views: 2173

Re: Displacement explosion

SlowHand and Dade thanks for the quick reply, i just set the offset to -0.05 and it worked.
by Luximage
Fri Feb 14, 2020 10:20 am
Forum: User Support
Topic: Displacement explosion
Replies: 3
Views: 2173

Displacement explosion

Why does the cube explode? It has something to do with the uv?
bricks displacement.blend
(3.49 MiB) Downloaded 233 times
displ.jpg
by Luximage
Thu Feb 13, 2020 1:36 pm
Forum: Finished Work
Topic: A classic celtic design
Replies: 5
Views: 4084

Re: A classic celtic design

Great rendering, nice jewels.
by Luximage
Sun Feb 02, 2020 3:30 pm
Forum: User Support
Topic: Falloff?
Replies: 5
Views: 3775

Re: Falloff?

Also you can use a combination of these factors with the mix color or the band node.
falloff factors.blend
(577.51 KiB) Downloaded 243 times
falloff.jpg
by Luximage
Sun Feb 02, 2020 10:21 am
Forum: User Support
Topic: Brick texture
Replies: 2
Views: 1713

Re: Brick texture

Add a 3D mapping node, rotate x 90 degrees, in brick node play with the brick run value for example 150%.

bricks.jpg