Search found 155 matches

by marcatore
Fri Feb 22, 2019 2:45 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

if you use a smaller Lookup radius the leaks disappear...try with 5cm for example. From my point of view, the best solution is to have something not related with the geometry thickness. Modelling the thickness of the wall is not the quickest way to model a room or a building. Often, having just flat...
by marcatore
Fri Feb 22, 2019 2:07 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

I've tried your scene and it works in the same way. I've also tried to change the units scale and scale down the objects according to the "real" scale, apply the scale but nothing change. I've tried this to check of some units transformation introduce some problem... bu nothing change in the rendering
by marcatore
Thu Feb 21, 2019 11:06 am
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

Hi, I did some test on a scene I did with Cycles some weeks ago. Now I'd like to test with the latest daily build. Some input info. blender_2019-02-21_12-01-02.png blender_2019-02-21_12-01-34.png blender_2019-02-21_12-02-01.png Sun % Sky setting blender_2019-02-21_12-02-19.png blender_2019-02-21_12-...
by marcatore
Wed Feb 20, 2019 1:23 pm
Forum: Development
Topic: OpenImageDenoise
Replies: 276
Views: 11498

Re: OpenImageDenoise

B.Y.O.B. wrote:
Wed Feb 20, 2019 11:06 am
I have a first rough version of OIDN integration in the viewport:
https://youtu.be/cABKkp1JOl0
It's great!! Surely a great help developing a scene.

Very handy feature.
by marcatore
Tue Feb 19, 2019 3:07 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

Cache filtering is a setting that needs an update to the Blender Addon?
by marcatore
Mon Feb 18, 2019 3:05 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

lacilaci's image seems really good... render times? :)
by marcatore
Sat Feb 16, 2019 9:42 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

ohohho.... now we should wait BYOB for using GPU with PGI on Blender...is it right?
by marcatore
Mon Feb 11, 2019 2:58 pm
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

A new code using regular visibility points: new.jpg The light intensity is a lot more uniform and smooth, thanks to the uniform distribution the cache look up is also 2 times faster (check the samples/sec) and independent from number of photon traced or look up radius. The pre-processing is also a ...
by marcatore
Mon Feb 11, 2019 9:07 am
Forum: Development
Topic: PhotonGI cache
Replies: 510
Views: 17849

Re: PhotonGI cache

in one of my test scene, caching is slowing the rendering, both "samples/sec" and "sample rate" are lower with caching. what should I do as settings to have benefit from caching? The scene is this (this rendering is just for reference, actually I've disabled all the particles systems used for the fl...
by marcatore
Fri Feb 08, 2019 8:53 am
Forum: News
Topic: LuxCoreRender daily/automatic builds
Replies: 12
Views: 2012

Re: LuxCoreRender daily/automatic builds

Thank you lacilaci for the quick&easy "guide".

Tried today and it works!!

Nice, now I can play with the last features