Search found 209 matches

by acasta69
Fri Sep 11, 2020 12:44 pm
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 766

Re: PyLuxCore Tool Error ( v2.4, all scenes)

The export looks correct now. Thank you!
by acasta69
Fri Sep 11, 2020 7:23 am
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 766

Re: PyLuxCore Tool Error ( v2.4, all scenes)

The problem is also present when using Blender 2.83.5, while exporting with Blender 2.82 seems to solve it (same identical BlendLuxCore version in all Blender versions). One more piece of info, hoping it helps finding a workaround. The Interface-->Translation preference was slightly different in Bl...
by acasta69
Wed Sep 09, 2020 3:31 pm
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 766

Re: PyLuxCore Tool Error ( v2.4, all scenes)

Is it helpful to submit a bug report? Actually this issue has already been submitted: https://github.com/LuxCoreRender/LuxCore/issues/390 In the meantime, I would assume that it would be possible to semi-manually strip out inappropriate commas (eg with a regex find/replace). However, this would obv...
by acasta69
Tue Sep 08, 2020 7:40 pm
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 766

Re: PyLuxCore Tool Error ( v2.4, all scenes)

It happens also with text export, some material IDs are output with thousands separator (comma in my case), no matter the language setting in Blender:

Code: Select all

scene.materials.Material2294200882568.id = 3,364,224
scene.objects.22943803418800.id = 1,326,487,202
by acasta69
Tue Sep 08, 2020 8:47 am
Forum: User Support
Topic: PyLuxCore Tool Error ( v2.4, all scenes)
Replies: 24
Views: 766

Re: PyLuxCore Tool Error ( v2.4, all scenes)

I can confirm the same behaviour described by gecko (Windows 10 v1809, Blender 2.90, LuxCore 2.5 alpha as of commit 9a0caab from 2 days ago). It happens with all binary exports, either with Blender language set to "English" or to "Automatic". Also modifying decimal and thousand separator in Windows ...
by acasta69
Wed Aug 05, 2020 5:33 pm
Forum: Development
Topic: Optix/RTX support
Replies: 57
Views: 6692

Re: Optix/RTX support

Dade wrote:
Wed Aug 05, 2020 11:51 am
If I disable Optix (context.cuda.optix.enable=0) the scene works fine on the GTX980. This smell like a Optix problem on RTX-less GPUs.
Thanks Dade, I'll do the same test as soon as possible but it will take some days.
by acasta69
Wed Aug 05, 2020 10:01 am
Forum: Development
Topic: Optix/RTX support
Replies: 57
Views: 6692

Re: Optix/RTX support

It must be as you said, after deleting / restarting everything Optix is always found.
However I'm left with the first problem I described, i.e. crash before the render starts.
I'll be away from the GTX970 for some time, I'll give more info when I can test again.
by acasta69
Wed Aug 05, 2020 6:50 am
Forum: Development
Topic: Optix/RTX support
Replies: 57
Views: 6692

Re: Optix/RTX support

Dade wrote:
Tue Aug 04, 2020 7:00 pm
The only explanation I can think is that you are not running the same executable (i.e. the second output is from v2.4) :?:
Ok, I'll double check this, thanks Dade.
by acasta69
Tue Aug 04, 2020 4:44 pm
Forum: Development
Topic: Optix/RTX support
Replies: 57
Views: 6692

Re: Optix/RTX support

I keep getting LuxCoreUI crash when rendering the LuxMark-Hotel scene on the GTX 970: it exits without specific messages when the render is about to start. Here is the output: F:\Ale\Devel\LuxCoreRender\LuxCoreTestScenes>C:\Users\Alessandro\Desktop\luxcorerender-latest-win64\luxcoreui.exe scenes\Lux...
by acasta69
Mon Aug 03, 2020 8:11 am
Forum: User Support
Topic: List of changes in daily builds
Replies: 4
Views: 595

Re: List of changes in daily builds

While thinking how to do this, as per B.Y.O.B.'s suggestion, I ended up thinking that it would probably be a (partial) duplicate of this: https://github.com/LuxCoreRender/LuxCore/commits/master I have added this link in the "latest" release description: https://github.com/LuxCoreRender/LuxCore/relea...