yep, this also solve the problem, thank you!
Search found 6 matches
- Tue Mar 23, 2021 4:56 pm
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
- Tue Mar 23, 2021 4:02 pm
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
Re: SDK compatibility issues in VS2019 C++ project with std::string
I also tried and it's working here, both VS2017 and VS2019. Code: Property prop("test1.prop1", string("aa")); cout << "test1.prop1[0] => " << prop.Get<string>(0) << "\n\n"; Output: test1.prop1[0] => aa Ok, i got some improvements, now i'm getting the same res...
- Tue Mar 23, 2021 9:05 am
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
Re: SDK compatibility issues in VS2019 C++ project with std::string
"aa" is "char *" while std::string is a different type, do you get the same error if you use something like "string("aa")" instead of "aa" ? I tried, and unfortunately i do... I put toghether the most minimal VS2019 project that include an SDK build...
- Mon Mar 22, 2021 8:16 am
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
Re: SDK compatibility issues in VS2019 C++ project with std::string
What do you get as output when the value is corrupted? Hi, thanks for your tests! Unfortunately i don't even get that far, since after: Property prop("test1.prop1", "aa"); prop is already corrupted, with dataType==BOOL_VAL(1) and the string field assigned to an invalid pointer. ...
- Fri Mar 19, 2021 4:57 pm
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
Re: SDK compatibility issues in VS2019 C++ project with std::string
Thanks for your reply!
I think that should actually be fine, since to test it i created an empty c++ project, in which i just copied the luxcoredemo.cpp test code from the luxcoredemo project, slightly modified to avoid using boost, here is the code: , std::string should be the same...
I think that should actually be fine, since to test it i created an empty c++ project, in which i just copied the luxcoredemo.cpp test code from the luxcoredemo project, slightly modified to avoid using boost, here is the code: , std::string should be the same...
- Fri Mar 19, 2021 11:32 am
- Forum: Development
- Topic: SDK compatibility issues in VS2019 C++ project with std::string
- Replies: 13
- Views: 6668
SDK compatibility issues in VS2019 C++ project with std::string
Hi, i'm new to this forum, and to LuxCore! I registered because I'm working to integrate LuxCore renderer into another c++ software as a test, but i'm encountering few issues with the distributed builds of the SDK, I also tried to re-build to no avail: What i did to rebuild: git clone https://github...