Search found 50 matches

by DEBIHOOD
Fri May 15, 2020 10:20 pm
Forum: Tutorials, Tips and Tricks
Topic: Hair Shader Experiments
Replies: 0
Views: 164

Hair Shader Experiments

About a month ago, I decided to try using glass shader for hair, and I got success! LuxCore Hairs2.png But not everything is so simple, this is BIDIR + Metropolis, the renderer took 11 hours and is still quite noisy, but if it is not an animation, I would definitely use this method, because the glos...
by DEBIHOOD
Wed Apr 08, 2020 10:44 am
Forum: User Support
Topic: Looking for someone to update a scene (paid job)
Replies: 2
Views: 265

Re: Looking for someone to update a scene (paid job)

4. Luxrender (Luxblend) used to render the files in a standalone Luxrender window. I could adjust Tonemapping (shatter, gamma, and other) after the render was done. Is it still possible to do post-processing (increase, decrease Gamma for example)? I need a quick explanation of how to do it. You can...
by DEBIHOOD
Tue Dec 24, 2019 10:29 am
Forum: Finished Work
Topic: VillA M A R R O N
Replies: 5
Views: 962

Re: VillA M A R R O N

As always cool :)
Combination of interior and exterior is an art that comes with labor :D

One question, why did you use only CPU?
by DEBIHOOD
Mon Dec 23, 2019 3:41 am
Forum: User Support
Topic: Water ocean
Replies: 6
Views: 499

Re: Water ocean

create a cube instead of a plane, and put a white color for the transmission, add a homogeneous volume, make the absorption color blue, adjust density of scattering
by DEBIHOOD
Wed Dec 18, 2019 5:40 am
Forum: Finished Work
Topic: Forest
Replies: 2
Views: 932

Forest

Forest, but actually looks like bushes, but it doesn’t matter :D . there is also animation here, but I can't upload it to the forum.
Video: https://we.tl/t-QYSyI1wBL9
by DEBIHOOD
Wed Oct 30, 2019 4:15 pm
Forum: Works in Progress
Topic: Wine and Whiskey
Replies: 4
Views: 1521

Wine and Whiskey

Pretty simple scene :)
by DEBIHOOD
Mon Sep 23, 2019 11:14 am
Forum: Works in Progress
Topic: Spheres scene challenge
Replies: 40
Views: 6111

Re: Spheres scene challenge

Martini wrote:
Mon Sep 23, 2019 8:31 am
Here is 2 CFiu (2 binary CarbonFlux units :ugeek:) render

Time: 19:40:58.38 | 20,480 Samples | 599k Samples/Sec | 17.5 Rays/Sample | Bidir CPU + Metropolis
Thank you so much :D :D
It looks just fantastic inspiring :)
by DEBIHOOD
Sun Sep 22, 2019 1:32 pm
Forum: Works in Progress
Topic: Spheres scene challenge
Replies: 40
Views: 6111

Re: Spheres scene challenge

Martini wrote:
Sun Sep 22, 2019 12:53 pm
For what it's worth, attached is where your scene got to in just over 20 minutes (371 samples)
On my cpu 265 samples in HD (720p) took 5 hours, oidn is also not supported
by DEBIHOOD
Sun Sep 22, 2019 12:45 pm
Forum: Works in Progress
Topic: Spheres scene challenge
Replies: 40
Views: 6111

Re: Spheres scene challenge

Just to make sure it's the correct one - do you want the one you posted, DEBIHOOD, or the one from sarmath with the extra-visible light beams? Because as he points out, you can hardly see the beams in the one that you uploaded :cry: Use sarmath scene, visible rays look better and more close to the ...
by DEBIHOOD
Sun Sep 22, 2019 12:12 pm
Forum: Works in Progress
Topic: Spheres scene challenge
Replies: 40
Views: 6111

Re: Spheres scene challenge

Can someone please render with a lot of samples and full HD and denoiser? How many is "a lot" for this scene? I'm happy to let mine go overnight and/or all day tomorrow while I'm at work. I have an i9 9900K overclocked to 5GHz :twisted: I mean, that there would be no noise, thank you in advance for...