Search found 69 matches

by TAO
Mon Nov 11, 2019 8:35 pm
Forum: Finished Work
Topic: Lux in ''VFX''
Replies: 13
Views: 4598

Re: Lux in ''VFX''

Very Nice dude.
by TAO
Mon Nov 11, 2019 4:52 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Hi, Dade.
Sorry to ask too many questions.
I create a scene as simple as possible, can you just take a look at it and tell me what's not right with it.
it drives me crazy.
Light or exposure will affect by camera distance.
Scene.zip
(10.62 KiB) Downloaded 6 times
0.jpg
1.jpg
2.jpg
by TAO
Mon Nov 11, 2019 10:19 am
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Here a few screenshots when i render a simple scene inside luxcoreui. I can see the same issue with camera distance. I have seen the same issue in other renderers and if it's the same issue there is something wrong with scene scale. Annotation 2019-11-11 134335.jpg Annotation 2019-11-11 134340.jpg W...
by TAO
Sun Nov 10, 2019 9:06 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

I think something's wrong with

Code: Select all

scene.materials.Material_25.id = 6,728,256
, it should'nt be like this.
by TAO
Sun Nov 10, 2019 2:20 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

I finished it but, I'm not satisfied with the results especially with depth. Is there any option with OIDN denoiser so i can optimize it. You have strange color "quantization" effect. Can you post the scene in text format (i.e. .cfg, .scn, .ply, etc.) so I can try here and check what is going on :?...
by TAO
Sun Nov 10, 2019 1:15 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

It is "film. imagepipelines .0.0.type", you are missing an "s". The missing "s" is leading to the second pipeline overwriting the first one. So you ask for a pipeline that doesn't exist and boom. Great, thanks. I finished it but, I'm not satisfied with the results especially with depth. Is there an...
by TAO
Sun Nov 10, 2019 1:11 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Thank you so much a1-kh.

I'll going to send you new installer and with new features soo you can test and see if installer work correctlly.
by TAO
Thu Nov 07, 2019 8:42 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Here is render.cfg renderengine.type = "PATHCPU" opencl.platform.index = "-1" opencl.cpu.use = "1" opencl.gpu.use = "1" opencl.cpu.workgroup.size = "0" opencl.gpu.workgroup.size = "0" opencl.devices.select = "11" batch.halttime = "0" film.opencl.enable = "1" film.opencl.platform = "-1" film.opencl.d...
by TAO
Thu Nov 07, 2019 1:21 pm
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Thank you.
It's work now, but it's too blurry.
Can you show me any reference to how you do the image pipeline after rendering?
by TAO
Thu Nov 07, 2019 10:28 am
Forum: Development
Topic: MaxLuxCore - 3ds Max Integration for LuxCore
Replies: 115
Views: 31088

Re: MaxLuxCore - 3ds Max Integration for LuxCore

This is my last test configuration.
the problem will show up on Light Emmision Materials and specially with red or perpul color.
render.cfg
(1.19 KiB) Downloaded 4 times