Search found 90 matches

by TAO
Tue Feb 18, 2020 12:11 pm
Forum: Finished Work
Topic: Wine
Replies: 8
Views: 711

Re: Wine

Wow, well done.
by TAO
Tue Feb 18, 2020 12:10 pm
Forum: Finished Work
Topic: Forest
Replies: 2
Views: 473

Re: Forest

Great job, i think it needs more work to be perfect.
by TAO
Tue Feb 18, 2020 12:08 pm
Forum: Finished Work
Topic: Wedding rings
Replies: 5
Views: 321

Re: Wedding rings

nice job, very good model and perfect render.
by TAO
Tue Feb 18, 2020 12:06 pm
Forum: Finished Work
Topic: A classic celtic design
Replies: 4
Views: 268

Re: A classic celtic design

very nice.
by TAO
Sun Feb 16, 2020 3:22 pm
Forum: Development
Topic: A baking test scene
Replies: 142
Views: 8376

Re: A baking test scene

that's really nice. Well done.
by TAO
Fri Jan 31, 2020 1:25 pm
Forum: Development
Topic: Do you find interesting the use of Baikal for the OpenCL denoiser?
Replies: 8
Views: 381

Re: Do you find interesting the use of Baikal for the OpenCL denoiser?

about 3 months ago i mention in feature pull if anyone interested in AMD AI-Denoiser, and i still think its a good idea. i found AMD AI-Denoiser interesting, did anyone ever consider it. and of course there are so many other filters available with API. https://radeon-pro.github.io/RadeonProRenderDoc...
by TAO
Wed Jan 08, 2020 10:50 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39180

Re: MaxToLux - 3ds Max Integration for LuxCore

Hi.
i'm going to add a complete tutorial about how to compile and run MaxToLux from source code.
but first, i need to fix and add a few more projects to Github.
by TAO
Fri Jan 03, 2020 12:12 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39180

Re: MaxToLux - 3ds Max Integration for LuxCore

Nice Thank you.
by TAO
Fri Jan 03, 2020 9:17 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39180

Re: MaxLuxCore - 3ds Max Integration for LuxCore

I started to push the code, can we just change the name of plugin and repo to something like:
MtoL
M2L
MaxtoL
MaxToLux
i think its more catchy.
After all it's just a suggestion.
by TAO
Tue Dec 31, 2019 8:09 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39180

Re: MaxLuxCore - 3ds Max Integration for LuxCore

All new materials are finished and some of 2d and 3d textures are ready to use too, and much more so i think plugin in a good place and it can be push to the repository. B.Y.O.B. i have a question here, Should i just push it directly or push it in my own repository in GitHub and then push clone it t...