You can expect lots of bug fixes, Also, support for almost all the LuxCoreRendere lights, shaders plus camera volumetric effects such as dust.
Still, many parameters left and I'm a busy alone developer.
Search found 148 matches
- Tue Jul 07, 2020 9:12 am
- Forum: Development
- Topic: MaxToLux - 3ds Max Integration for LuxCore
- Replies: 215
- Views: 59992
It was a problem with smoothing faces, I already fixed it and in a new build, you can render both smooth and hard surfaces at the same time. :) I planed to release new build but there are too many parameters to support and also working with 3dsmax parameters it's a bit time-consuming. I'll try my be...