Search found 130 matches

by nigec
Fri May 24, 2019 6:22 pm
Forum: User Support
Topic: Help to implement Bump mapping.
Replies: 17
Views: 1135

Re: Help to implement Bump mapping.

From what I've seen with other renderers they use hdri lighting for that model
by nigec
Fri May 24, 2019 1:31 pm
Forum: General Discussion
Topic: Ubuntu Budgie
Replies: 5
Views: 481

Re: Ubuntu Budgie

install a VM and try different ones.. I use Lubuntu because my laptop is slow, if I was swapping Windows 10 tomorrow on my pc I'd use Mint.
I fancy trying the Raspberry pi OS or Android OS on my laptop, Raspberry OS worked fine with Virtual Box but 32 bit
by nigec
Thu May 23, 2019 8:01 am
Forum: User Support
Topic: How can I use External UI with Luxcore in Blender?
Replies: 4
Views: 331

Re: How can I use External UI with Luxcore in Blender?

it doesn't matter the cfg file is cross platform, any text editor should be fine
if you've downloaded Standalone release v2.1 there is an application called luxcoreui
I'd test the export from Blender first and see how it works :)
by nigec
Thu May 23, 2019 7:18 am
Forum: General Discussion
Topic: Ubuntu Budgie
Replies: 5
Views: 481

Re: Ubuntu Budgie

you can install Budgie as an optional desktop and try it, I did it with Lubuntu last night It doesn't seem any better or worse, I prefer it to Unity though everything appears to work fine It looks better on a wide screen TV than the Lubuntu desktop so that's a bonus :) this is what I followed sudo a...
by nigec
Tue May 21, 2019 7:13 pm
Forum: Finished Work
Topic: Hall Of Fame short animation
Replies: 11
Views: 1030

Re: Hall Of Fame short animation

Wow, thanks for the mention! :D
by nigec
Fri May 10, 2019 8:47 am
Forum: Development
Topic: FileSaver
Replies: 0
Views: 214

FileSaver

Is it possible to stop the Filesaver giving textures a generic name? My vision was some sort of IDE but 100's of imagemap-0000X.png's seems like over kill, any 4 or 5 textures could be part of a single material, times that by 50+ materials. there is no way of knowing what is a diffuse image or norma...
by nigec
Thu May 09, 2019 5:35 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73502

Re: BlendLuxCore Development

Side by side lxs and cfg render the same so all good, when I did my original test it was a glossy material and the worn wood seemed a lot closer to the darker texture
It still seems odd to me but hey ho on we go lol
by nigec
Thu May 09, 2019 4:57 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73502

Re: BlendLuxCore Development

its seems really strange to deliberately alter the texture and make it 3 times bigger file size
by nigec
Thu May 09, 2019 1:02 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73502

Re: BlendLuxCore Development

Filesaver has no gamma set, tonemapper is gamma 2.2 It seems really odd that those settings aren't exported.. the material looks horrible exported unless I manually change the gamma setting to what it was in Blender I can't show you right now the difference, maybe later today edit: Ok the Filesaver ...
by nigec
Thu May 09, 2019 11:56 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73502

Re: BlendLuxCore Development

I've noticed if you export the scene (cfg) texture gamma settings aren't exported, they are always 1