Search found 21 matches

by Rivental1
Wed Feb 26, 2020 3:07 pm
Forum: User Support
Topic: World volume + PGI = rerror
Replies: 7
Views: 162

Re: World volume + PGI = rerror

Thanks! I hope this solution can be helpful for someone else.
by Rivental1
Tue Feb 25, 2020 4:20 pm
Forum: User Support
Topic: World volume + PGI = rerror
Replies: 7
Views: 162

Re: World volume + PGI = rerror

Of course...
by Rivental1
Tue Feb 25, 2020 12:32 pm
Forum: User Support
Topic: World volume + PGI = rerror
Replies: 7
Views: 162

World volume + PGI = rerror

Hello!
Luxcore 2.3 beta 2.
Blender 2.81
When i use PGI or DLSC with world volume (homogeneous) my render is freeze (when cash computing) after some time i have to close blender.
It's happen only when i use world volume. When i use cashes with other volumetric objects everything ok.
by Rivental1
Sun Feb 23, 2020 9:26 pm
Forum: Development
Topic: OpenVDB support
Replies: 55
Views: 11677

Re: OpenVDB support

I found the problem and solved it. It was my mistake, sory... I set wrong frame range in render settings. But now i have another problem (maybe i do something wrong again). Now, my beautiful fire shakes. I think the cause of that can be box offset. VDB file was generated in Turbulance FD converter. ...
by Rivental1
Sat Feb 22, 2020 10:27 am
Forum: Development
Topic: OpenVDB support
Replies: 55
Views: 11677

Re: OpenVDB support

Hello! Thanks for this feature!!! I have done a little test of fire... in my opinion result is quite realistic. 0102.png Now i want to render an animation of this fire. It is a vdb sequence (460 frames). In viewport fire changes frame by frame (everything ok). But after render i got many pictures wi...
by Rivental1
Sun Jan 19, 2020 10:05 am
Forum: User Support
Topic: Indirect specular\glossy with alpha
Replies: 3
Views: 553

Re: Indirect specular\glossy with alpha

Thanks!
Well, now it looks like this:
Glossy.jpg
So, how to remove black area and leave only glossy? I tried to add diffren keyers in compositor, but somehow they do not work.
by Rivental1
Sat Jan 11, 2020 10:17 pm
Forum: User Support
Topic: Indirect specular\glossy with alpha
Replies: 3
Views: 553

Indirect specular\glossy with alpha

Hello. Is it possible to get indirect glossy (or any other pass) with alpha? In cycles no. And it is strange for me, after usage v-ray , corona and physical render from cinema 4d where each pass it is image with transperent background. It is very usefull for compositing.
by Rivental1
Sat Nov 16, 2019 1:10 pm
Forum: Development
Topic: OpenVDB support
Replies: 55
Views: 11677

Re: OpenVDB support

Thanks!!! Good result. As i understand this node will be add in the near future, am i right?
by Rivental1
Thu Nov 14, 2019 10:26 pm
Forum: Development
Topic: OpenVDB support
Replies: 55
Views: 11677

Re: OpenVDB support

Yes. I try open this in octane and it gives strange result.
by Rivental1
Thu Nov 14, 2019 5:57 pm
Forum: Development
Topic: OpenVDB support
Replies: 55
Views: 11677

Re: OpenVDB support

Wow!!! I hope this will work well with OpenVDB files from Turbulance FD.