Search found 1675 matches

by Sharlybg
Thu Jun 04, 2020 7:41 am
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 10
Views: 550

Re: LuxCore Online Library (LOL)

Just to know: is it possible to add models? If yes, how is it possible to prevent to update copyrighted models? I suggest, if models upload is permitted, to make disclaimer about this. That is a nice question. Atm it is a problem i really want to avoid as much as possible. I currently have a clear ...
by Sharlybg
Wed Jun 03, 2020 10:17 pm
Forum: Development
Topic: LuxCore Online Library (LOL)
Replies: 10
Views: 550

Re: LuxCore Online Library (LOL)

Amazing stuff Neo.
Now i should make a nice presentation video on dravia youtube.
Thank you so much :D
by Sharlybg
Wed Jun 03, 2020 10:09 pm
Forum: Finished Work
Topic: Shader ball Example scene
Replies: 11
Views: 1328

Re: Shader ball Example scene

Woahou :o that is a so nice output i like it so much. The twos small balls right and left are amzing. The small shiny dark ball is a dream.
Woahou so beautifull. Didn't also expect the light to pass through the material so easilly.
Very nice.
How much time does it take to print ?
by Sharlybg
Wed Jun 03, 2020 9:57 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 1217

Re: Opencl clenqueuwritebuffer bug

Dade wrote:
Wed Jun 03, 2020 7:43 pm
Ok, this restrict the list of places where to look for the problem.
Btw it is such a pleasure to see luxcore render 1000 frames one after one without complaining. I feel so much peace. Will sleep happier tjis night. I have already 1055/1111 frames done currently.
Thanks for this beauty :D
by Sharlybg
Wed Jun 03, 2020 3:28 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 1217

Re: Opencl clenqueuwritebuffer bug

So it is a OpenCL problem ?
i can probably say today that it is a opencl bug only now.
by Sharlybg
Wed Jun 03, 2020 12:38 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 1217

Re: Opencl clenqueuwritebuffer bug

So, is it a CUDA-only problem ?
On my side i get this error solved by switching from Opencl to CUDA but with lastest unified build.
by Sharlybg
Wed Jun 03, 2020 12:13 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 1217

Re: Opencl clenqueuwritebuffer bug

If there is a possibility to use CUDA instead of OpenCL, I might suggest that?
Had the same problem with CUDA before so i didn't test it. But with the new unified package CUDA work just fine :D

You litterally save me thanks.
by Sharlybg
Tue Jun 02, 2020 9:11 pm
Forum: User Support
Topic: Opencl clenqueuwritebuffer bug
Replies: 17
Views: 1217

Re: Opencl clenqueuwritebuffer bug

This issue is a real pain. Yesterday night i had to wake up more than 10 Times to relaunch a 1000 frames test animation.
Any solution will be welcome.
by Sharlybg
Tue Jun 02, 2020 11:38 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 814
Views: 137695

Re: BlendLuxCore Development

Sharlybg wrote:
Tue Jun 02, 2020 10:40 am
You have to add a 3D mapping node. There you can switch from global to local mapping.
Nice thank you never though about that one :)
tested doesn't work too. but seem that switch to UV instead of local/global work.