Search found 1321 matches

by Sharlybg
Wed Jan 22, 2020 5:26 pm
Forum: User Support
Topic: Smoke and volume
Replies: 9
Views: 112

Re: Smoke and volume

B.Y.O.B. wrote:
Wed Jan 22, 2020 5:06 pm
That's RT as well, you need to start a final render instead.

You could try to change the smoke precision from "half" to "float" and see if that helps.
same story CPU final render float :
cpu---final__float.jpg
by Sharlybg
Wed Jan 22, 2020 4:34 pm
Forum: Development
Topic: Reduce the number of OpenCL kernel compilations
Replies: 38
Views: 2228

Re: Reduce the number of OpenCL kernel compilations

Thanks for the hard work Dade !
by Sharlybg
Wed Jan 22, 2020 4:18 pm
Forum: User Support
Topic: Spectral rendering
Replies: 23
Views: 281

Re: Spectral rendering

Anyway i have octane ready to use on my machine now. just playing arround to understand it.
by Sharlybg
Wed Jan 22, 2020 4:17 pm
Forum: User Support
Topic: Smoke and volume
Replies: 9
Views: 112

Re: Smoke and volume

Dade wrote:
Wed Jan 22, 2020 3:43 pm
You are using RTPATHOCL, how does it look with PATHOCL ?
Look the same :
mmk.jpg
by Sharlybg
Wed Jan 22, 2020 3:30 pm
Forum: User Support
Topic: Spectral rendering
Replies: 23
Views: 281

Re: Spectral rendering

One way of comparative study is you give both samples to X number of people asking them which one they favor more, then do the stats. The other is unbiased, scientific way of using specialized image analysis tools and color science to describe the methods, techniques, do the work, get results with ...
by Sharlybg
Wed Jan 22, 2020 3:26 pm
Forum: User Support
Topic: Smoke and volume
Replies: 9
Views: 112

Re: Smoke and volume

B.Y.O.B. wrote:
Wed Jan 22, 2020 3:09 pm
Have you done a longer render where the noise is gone?
Yes and the color output (purple) doesn't match my (Blue) input and i also get this gey smoke on top of purple one :
sm.jpg
by Sharlybg
Wed Jan 22, 2020 2:59 pm
Forum: User Support
Topic: Spectral rendering
Replies: 23
Views: 281

Re: Spectral rendering

Yes but how do you compare octane vs spectral rendering octane? Is there a switch to turn of spectral rendering in octane? This new build of cycles allows for pretty much direct head to head comparison to see if it's worth it in some produciton (dispersion effects aside) I feel the blender one a bi...
by Sharlybg
Wed Jan 22, 2020 2:49 pm
Forum: User Support
Topic: Smoke and volume
Replies: 9
Views: 112

Re: Smoke and volume

i had tested Absorption and was not very conviced by the result :
Smoke__2.jpg
by Sharlybg
Wed Jan 22, 2020 1:59 pm
Forum: User Support
Topic: Spectral rendering
Replies: 23
Views: 281

Re: Spectral rendering

Btw Radeon prorender is doing spectral rendering on viewport with vulkan : http://www.cgchannel.com/2019/12/radeon-prorender-for-blender-gets-full-spectrum-rendering/ I think they are using the word "spectrum" with the meaning "a wide range of techniques" here, since they are talking about a transi...
by Sharlybg
Wed Jan 22, 2020 1:45 pm
Forum: User Support
Topic: Smoke and volume
Replies: 9
Views: 112

Re: Smoke and volume

My result is not good look the blue color down.
skm.jpg