Search found 8 matches

by Airstrike
Fri Jan 11, 2019 6:27 pm
Forum: User Support
Topic: Caustics
Replies: 2
Views: 2696

Re: BlendLuxCore for B2.8 - anytime, biased comparison will be

Ok, fun stuff aside. Regarding Airstrike issues, can you provide reference of what are you trying to achieve and maybe lets start from there. More caustics doesn't make sense unless conditions for them are met. In general cycles allows for easy artistic controls but luxcore don't (which I hope will...
by Airstrike
Fri Jan 11, 2019 11:15 am
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for B2.8 - anytime, biased comparison will be

B.Y.O.B. wrote: Fri Jan 11, 2019 8:08 am The images in your post are broken, they don't show up.
Just attach them to your post.
Done.
Direct link to images and .blend files
https://drive.google.com/drive/folders/ ... Iwjpty72u5
by Airstrike
Thu Jan 10, 2019 11:08 pm
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for Blender 2.8 - anytime in 2018?

Dear developers and enthusiasts, I would like to restart discussion, this time with an example. A chopped scene is rendered * : * — Light by HDRI, 128 samples by default EX1. B2.8 + Cycles (CPU+GPU) 280-test1.jpg EX2. B279 + Lux (bidir is cpu only :? ) 279-lux-test1-masked.jpg The glass looks differ...
by Airstrike
Thu Jan 10, 2019 11:29 am
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for Blender 2.8 - anytime in 2018?

If i can ask. what do you miss in 2.8 that stop you to use blendluxcore with 2.79b until Devs finish addon for 2.8 ? Normally with blendluxcore + 2.79b you can do all kind of complex project. And by using 2.79b and current addon you can also make next 2.8 addon better as you can find bug or way to ...
by Airstrike
Wed Jan 09, 2019 6:11 pm
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for Blender 2.8 - anytime in 2018?

Dade wrote: Wed Jan 09, 2019 4:30 pm
Isn't easier to just use Blender and the already complete LuxCore plugin ? I mean you can already import obj, fbx, etc. files in Blender and from there you have access to all features already supported by BlendLuxCore :idea:
It is, but no Blender 2.8 support for now(
by Airstrike
Wed Jan 09, 2019 4:06 pm
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for Blender 2.8 - anytime in 2018?

Nope, it would require a specific 3DsMax, Houdini, etc. plugins like the one developed for Blender. Blender v2.8 is a different topic as it may be supported in the future like discussed in this thread. Thank you. As developer would you consider a possible "interpreter" (or "parser&qu...
by Airstrike
Wed Jan 09, 2019 1:29 pm
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

Re: BlendLuxCore for Blender 2.8 - anytime in 2018?

I have started the port but it is not in a usable state yet. Here's the issue where I track what needs to be done and helpful resources: https://github.com/LuxCoreRender/BlendLuxCore/issues/166 And here's the branch: https://github.com/LuxCoreRender/BlendLuxCore/tree/refactor/blender2.80 Hello to d...
by Airstrike
Sat Dec 22, 2018 3:42 pm
Forum: General Discussion
Topic: BlendLuxCore for B2.8 - anytime, biased comparison will be
Replies: 33
Views: 30760

BlendLuxCore for B2.8 - anytime, biased comparison will be

Hello, while I was researching techinques for "caustics in Blender" i found your Renderer. I have tried LuxMark and "Food" example scene with B2.79 — all i can write: it looks absolutely epic. So, thank you, LuxCore developers, I truly admire your work, especially given the open-...