Search found 35 matches

by PetrT
Mon Mar 30, 2020 7:47 pm
Forum: User Support
Topic: tiled rendering for 8k,4k image
Replies: 5
Views: 209

Re: tiled rendering for 8k,4k image

Thanks
Some test examples
Tile_32px_AA_25_625sample_2min45sek.png
32 px AA 25
625 samples time=2 min 45sek
No_Tiles_625sample_2min30sek.png
No tiles
625 samples time=2 min 30sek
Tile_256px_AA_2_625sample_2min56sek.png
256 px AA 2
625 samples time=2 min 56sek
by PetrT
Mon Mar 23, 2020 4:16 pm
Forum: User Support
Topic: tiled rendering for 8k,4k image
Replies: 5
Views: 209

Re: tiled rendering for 8k,4k image

this one does not rendered in 1080 with 256 px and 16.shows black screen.It is not too complex
Can not find exact example maybe later
by PetrT
Mon Mar 23, 2020 8:30 am
Forum: User Support
Topic: tiled rendering for 8k,4k image
Replies: 5
Views: 209

tiled rendering for 8k,4k image

Hi
Can be tiled rendering be more effective?
Some times using tiled render render stops with not enouph memory error (GTX1070 8gb)
by PetrT
Wed Feb 12, 2020 7:31 am
Forum: User Support
Topic: Falloff?
Replies: 5
Views: 549

Re: Falloff?

Falloff become more close to Luxcore ;)

Yes it must be faced to camera always and camera position is needed
by PetrT
Thu Jan 30, 2020 5:04 pm
Forum: User Support
Topic: Luxcore passes
Replies: 3
Views: 189

Re: Luxcore passes

suppose it can be done via console
i am going to test this feature later
by PetrT
Thu Jan 30, 2020 3:44 pm
Forum: User Support
Topic: Luxcore passes
Replies: 3
Views: 189

Luxcore passes

May be it is to fantastic
Can Luxcore produce passes for Cycles Denoiser?
Cycles Denoiser is most accurate denoiser if compare with Optix and Intel ODIN
by PetrT
Sun Jan 12, 2020 11:13 am
Forum: User Support
Topic: Falloff texture
Replies: 6
Views: 387

Re: Falloff texture

why not as geometry data node like hitpoint node now?
try to use shading normal with dot product but it must be allways faced to camera
may be it easier to use camera data node with some vector math and shading normal of object

may be the way of reusing Cycles node(Layer Weight) is exist-?
by PetrT
Sat Jan 04, 2020 10:45 pm
Forum: User Support
Topic: fabrics
Replies: 3
Views: 286

Re: fabrics

for cloth glossy shader can be used too info from wiki
with using multibounce
by PetrT
Sat Dec 28, 2019 10:22 am
Forum: User Support
Topic: Strange behavior of glass shader
Replies: 5
Views: 336

Re: Strange behavior of glass shader

thank you
by PetrT
Sat Dec 28, 2019 7:19 am
Forum: User Support
Topic: Strange behavior of glass shader
Replies: 5
Views: 336

Re: Strange behavior of glass shader

don`t use clamping in this scene

try to set reflection color to black.it does not help

the problem was in visibility properties panel
specular rays for area light was disabled for default