Search found 2 matches

by andy1988
Wed Nov 07, 2018 6:23 am
Forum: User Support
Topic: Optical simulation - Reflection of sun beams
Replies: 3
Views: 2334

Re: Optical simulation - Reflection of sun beams

This is likely to happen because the default world volume is not set: you need to set the volume used for rays starting from camera otherwise no volume will be applied for the first segment of the eye path. Yes this works as expected with the default world volume, I didn't think to try that, thank ...
by andy1988
Tue Nov 06, 2018 3:46 am
Forum: User Support
Topic: Optical simulation - Reflection of sun beams
Replies: 3
Views: 2334

Optical simulation - Reflection of sun beams

Bidir+Sobol Blender 2.79b BlendLuxCore 2.1alpha3 (compiled from git tag with that version). Playing with mirrors and beams. Would prefer to see beams in homogeneous volume with sky+sun active as I'm interested in varying the sun angle. Disabled sky+sun to see the beams better, and emit light beam di...