Wow..that looks great...think I have to adjust the other lamps as the cube below is now too dark (o;
many thanks
richard
Search found 19 matches
- Thu Oct 18, 2018 2:00 pm
- Forum: User Support
- Topic: Weird gamma using spot light with bitmap
- Replies: 6
- Views: 3627
- Thu Oct 18, 2018 1:39 pm
- Forum: User Support
- Topic: Weird gamma using spot light with bitmap
- Replies: 6
- Views: 3627
Re: Weird gamma using spot light with bitmap
This is now with a higher gamma value for the bitmap (5):
Note the fine line at the left which should be not lit...
Especially the effect can be seen with this bitmap I used originally.
The gradients around the white circles are almost flat:
Note the fine line at the left which should be not lit...
Especially the effect can be seen with this bitmap I used originally.
The gradients around the white circles are almost flat:
- Thu Oct 18, 2018 1:27 pm
- Forum: User Support
- Topic: Weird gamma using spot light with bitmap
- Replies: 6
- Views: 3627
Re: Weird gamm using spot light with bitmap
Tried a little with gamma settings...but higher values gets me more of the left side being dark... color settings I didn't touch as other stuff looks normal to me... Attached the scene...think it should contain all bitmaps.. BTW: What is best for a spot light bitmap? Using a black background or usin...
- Thu Oct 18, 2018 1:05 pm
- Forum: User Support
- Topic: Weird gamma using spot light with bitmap
- Replies: 6
- Views: 3627
Weird gamma using spot light with bitmap
Good afternoon (o; I am doing some simulation of user interfaces where a spot light with a bitmap cast an image onto a semitransparent glass object... Suddenly I discovered when I used color gradients in the bitmap that the gamma is totally wrong in rendering...looks like brightness over saturation....
- Thu Oct 18, 2018 10:32 am
- Forum: User Support
- Topic: Copy/paste an object with node material crashes 2.79b on Debian
- Replies: 2
- Views: 2064
Re: Copy/paste an object with node material crashes 2.79b on Debian
Ahh...and I thought since when removing the material it has to do with luxcore as I don't use any blender material or renderer (o;
- Thu Oct 18, 2018 10:16 am
- Forum: User Support
- Topic: Copy/paste an object with node material crashes 2.79b on Debian
- Replies: 2
- Views: 2064
Copy/paste an object with node material crashes 2.79b on Debian
When I want to copy for example a cube object with matte material blender crashes immediately when pressing Ctrl-C with: Writing: /tmp/ish_display_hardware.crash.txt Segmentation fault Content of crash log: # Blender 2.79 (sub 0), Commit date: 2018-03-22 14:10, Hash f4dc9f9d68b # backtrace ./blender...
- Tue Oct 16, 2018 1:35 pm
- Forum: User Support
- Topic: BlendLuxCore-v2.1alpha4-mac64-opencl
- Replies: 19
- Views: 12168
Re: BlendLuxCore-v2.1alpha4-mac64-opencl
Any idea why it sometimes renders a scene with a bitmap spotlight without texture and the next time with texture?
Almost every second time this happens... viewtopic.php?f=4&t=647#p6578
Almost every second time this happens... viewtopic.php?f=4&t=647#p6578
- Thu Oct 11, 2018 11:34 am
- Forum: User Support
- Topic: Movie as texture for spot light
- Replies: 3
- Views: 2943
Re: Movie as texture for spot light
So blendluxcore takes them one by one automatically for each frame that is rendered?
That would be terrific (o;
Now gonna get some HDMI splitter to record python kivy touch screen interface to be rendered
That would be terrific (o;
Now gonna get some HDMI splitter to record python kivy touch screen interface to be rendered
- Thu Oct 11, 2018 11:32 am
- Forum: User Support
- Topic: Strand primitive in blendluxcore?
- Replies: 1
- Views: 1793
Strand primitive in blendluxcore?
The wiki pages doesn't mention the differences between the standalone and the blender plugin version...
But I guess some features are left out in the blender plugin like the hair and fur feature?
Are there other features which blendluxcore is missing (will neve rhave) ?
But I guess some features are left out in the blender plugin like the hair and fur feature?
Are there other features which blendluxcore is missing (will neve rhave) ?
- Thu Oct 11, 2018 11:11 am
- Forum: User Support
- Topic: Movie as texture for spot light
- Replies: 3
- Views: 2943
Movie as texture for spot light
EHLO (o; As I use an image texture for a spot light I thought I ask if in the future there will be an option to also set a movie as texture.. From the manual: "Both point lights and spot lights can distribute their light and color according to an image. With spot lights, this results in an effe...