Search found 11 matches

by robbrown
Sun Sep 23, 2018 4:51 am
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

I figured out more on the OpenMP library business and have been able to run BlendLux without setting environment variables to avoid the system trap now. I just posted a question on the Blender forums inquiring about if there's a bug. I think symbolic links in the plugins folder is a bandaid for not ...
by robbrown
Fri Sep 21, 2018 4:46 am
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Sounds good thanks for the info, I'll dig into it once I get this OpenMP stuff figured out. I'm planning on digging into where Blender get's there dynamic lib from. Longer story I currently have to call blender from the terminal with KMP_DUPLICATE_LIB_OK=TRUE to make it work but that's not a great s...
by robbrown
Wed Sep 19, 2018 8:09 pm
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Weirdly everything is working again, not sure what root cause is at the moment but not able to reproduce for now so I'll continue working on getting a the build going. Definitely seems to be an intermittent problem. Seems like it's falling into weird state condition or a scheduling bottleneck is cau...
by robbrown
Tue Sep 18, 2018 11:38 pm
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

That file seems to load ok, nodes and all. Maybe 2.79b just isn't loading older files well. After trying to render that benchmark file Blender stalled out on OpenCL compiling kernel, becoming unresponsive to Ctrl-C. Now everything stalls trying to render with Lux CPU or OpenCL, Cycles still works so...
by robbrown
Tue Sep 18, 2018 4:38 pm
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Yeah it is behaving weirdly, I'm now trying some open source blender files and it's crashing quite a bit so seeming like it's something unrelated to Lux. I'll see if I can isolate it, install blender on another machine/vm without lux, with/without OS X, bla bla bla... I'm running 2.79b installed fro...
by robbrown
Tue Sep 18, 2018 3:29 am
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

More progress today. Figured out PySide2 business and have a proof of concept working there: pyluxcoretools.jpeg Need to validate network rendering still. LuxBall seems to be rendering nicely with and without OpenCL. BlendLuxBall.jpeg It looks like all the .blend files don't preserve or generate the...
by robbrown
Sat Sep 15, 2018 6:37 am
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Hi mick, I'd agree so I took the suggestion and figured out some issues using LuxBlend for OS X pointing back to compiled but not working pyluxcore :cry: First being a nasty boost build pointing to python2.7 only issue. I figured out how to fix that one based on what Homebrew does: Brew Build Method...
by robbrown
Fri Sep 14, 2018 7:10 am
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Sounds good, I initialized MacOSCompileDeps with a README and did the usual fork PR process. I'm thinking after the PR cut a release of the MacOSCompileDeps so the PRs for MacOSCompile and LuxCore are functional using a release of MacOSCompileDeps. As far as after basic LuxCore builds I'm thinking: ...
by robbrown
Sun Sep 09, 2018 11:14 pm
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Sounds good. PM sent with some deets.

I'm currently building on 10.12 so I'll see what's easiest for backward Mac OS Compatibility probably 10.11 or 10.10 and start with that. If anyone has a need for an older Mac OS version speak up and let's see what we can do.
by robbrown
Sun Sep 09, 2018 7:48 pm
Forum: Development
Topic: Mac OS
Replies: 97
Views: 5184

Re: Mac OS

Now that I have it building on a fork in TravisCI I have a few questions before submitting a Pull Request. What versions of OS X do we want to support? I don't recommend we go back to 10.6 as was before due to updates of libraries like boost. Seems like 10.10 is maybe the oldest we should go since t...