Search found 132 matches

by alpistinho
Mon Aug 12, 2019 3:46 am
Forum: Development
Topic: PhotonGI cache
Replies: 1023
Views: 74900

Re: PhotonGI cache

I don't know why are you calling with SampleOffset+3 instead of SampleOffset, but changing the RequestSamples call to sampler.RequestSamples(PIXEL_NORMALIZED_ONLY, sampleSize + 3); Seems to fix the problem for me. After that it NEVER crashed again. BTW: I'm using the commit in Aug 10. If you use ju...
by alpistinho
Sun Aug 11, 2019 5:04 pm
Forum: User Support
Topic: Luxrender and Blender 2.8?
Replies: 4
Views: 142

Re: Luxrender and Blender 2.8?

Hey. I didn’t go to the forum for a very long time, so I ask you to answer this probably frequently asked question - is the render and blender 2.8 stable with each other (at a stability level of 2.79)? If not, when is it planned and will it give something new? As of V2.2 Beta 3, there is an alpha v...
by alpistinho
Sun Aug 11, 2019 2:16 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73500

Re: BlendLuxCore Development

But I havent any company or seems like stuff as posted in register blank. You're probably trying to download the "Intel® CPU Runtime for OpenCL™ Applications 18.1", right? This one seems to be commecial, but the graphics drivers should also include a runtime for the CPU. Under "Intel® Graphics Tech...
by alpistinho
Thu Aug 08, 2019 6:49 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 637
Views: 73500

Re: BlendLuxCore Development

If he doesn't use any OpenCL engine and disable it in the imagepipeline, he should be able to use the OpenCL version, no?
by alpistinho
Fri Jul 26, 2019 3:01 am
Forum: User Support
Topic: How to install LuxCore at windows by command line
Replies: 2
Views: 102

Re: How to install LuxCore by command line

Hello, I think that you're only missing activating it on Blender preferences itself https://blender.stackexchange.com/questions/73759/install-addons-in-headless-blender It seems you should install it in a computer with a GUI, enable the addon and then copy the userpref.blend file to the computers yo...
by alpistinho
Sun Jul 21, 2019 4:06 pm
Forum: Finished Work
Topic: Cavalry
Replies: 6
Views: 423

Re: Cavalry

There is a lost Travolta! :lol:

Can you find it?
by alpistinho
Fri Jun 14, 2019 12:21 pm
Forum: Works in Progress
Topic: Interior & exterior gghouse
Replies: 34
Views: 2372

Re: Interior & exterior gghouse

I wonder where is the weird green/yellowish colorcast from sunlight coming. I find luxcore sun incredible difficult to control especially without proper white balance controls in camera. The moment it goes closer to sunset/sunrise, the whole sun&sky system becomes pain. We need the ability to direc...
by alpistinho
Fri May 10, 2019 10:51 am
Forum: Development
Topic: Adaptive sampling improvements
Replies: 121
Views: 7167

Re: Adaptive sampling improvements

Hi, Are you using the tonemapping from blender, right? The adaptiveness considers the tonemapping in it's algorithm, but only if it's being applied by Luxcore. In that case it's probably operating on the HDR image where these parts may very well be noisy. Can you try using one of the internal tonama...
by alpistinho
Fri Apr 26, 2019 11:27 pm
Forum: User Support
Topic: Any way to get rid of bilinear filtering?
Replies: 5
Views: 524

Re: Any way to get rid of bilinear filtering?

Not currently, bilinear is always used. I am trying to change the interpolation of an image texture to be nearest neighbour, with sharper, cleaner lines. However, I don't see an interpolation option. Is it currently possible to do this without manually making the texture larger? Not at the moment, b...