Search found 134 matches

by alpistinho
Tue Aug 27, 2019 10:05 am
Forum: Works in Progress
Topic: Different Works in Progress
Replies: 206
Views: 25719

Re: Different Works in Progress

FarbigeWelt wrote:
Tue Aug 27, 2019 10:03 am
Exactly. The question is, why ate they more than available and render still run.
If the stats are accurate, swap most likely. The performance would probably suffer pretty badly, though
by alpistinho
Fri Aug 23, 2019 3:54 pm
Forum: Development
Topic: Bug in Blender exportation
Replies: 4
Views: 196

Re: Bug in Blender exportation

scene.objects.Mesh_Sphere_140699409946120000.appliedtransformation = 2 0 0 0 0 2 0 0 0 0 2 0 0 0 0 1 Additionally it generates a .ply file. However, scene.objects.<>.appliedtransformation is not in the documentation and isn't read by luxcoreui. What the exporter does is save mesth to the ply after ...
by alpistinho
Mon Aug 12, 2019 3:46 am
Forum: Development
Topic: PhotonGI cache
Replies: 1033
Views: 83405

Re: PhotonGI cache

I don't know why are you calling with SampleOffset+3 instead of SampleOffset, but changing the RequestSamples call to sampler.RequestSamples(PIXEL_NORMALIZED_ONLY, sampleSize + 3); Seems to fix the problem for me. After that it NEVER crashed again. BTW: I'm using the commit in Aug 10. If you use ju...
by alpistinho
Sun Aug 11, 2019 5:04 pm
Forum: User Support
Topic: Luxrender and Blender 2.8?
Replies: 4
Views: 335

Re: Luxrender and Blender 2.8?

Hey. I didn’t go to the forum for a very long time, so I ask you to answer this probably frequently asked question - is the render and blender 2.8 stable with each other (at a stability level of 2.79)? If not, when is it planned and will it give something new? As of V2.2 Beta 3, there is an alpha v...
by alpistinho
Sun Aug 11, 2019 2:16 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 655
Views: 82315

Re: BlendLuxCore Development

But I havent any company or seems like stuff as posted in register blank. You're probably trying to download the "Intel® CPU Runtime for OpenCL™ Applications 18.1", right? This one seems to be commecial, but the graphics drivers should also include a runtime for the CPU. Under "Intel® Graphics Tech...
by alpistinho
Thu Aug 08, 2019 6:49 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 655
Views: 82315

Re: BlendLuxCore Development

If he doesn't use any OpenCL engine and disable it in the imagepipeline, he should be able to use the OpenCL version, no?
by alpistinho
Fri Jul 26, 2019 3:01 am
Forum: User Support
Topic: How to install LuxCore at windows by command line
Replies: 2
Views: 156

Re: How to install LuxCore by command line

Hello, I think that you're only missing activating it on Blender preferences itself https://blender.stackexchange.com/questions/73759/install-addons-in-headless-blender It seems you should install it in a computer with a GUI, enable the addon and then copy the userpref.blend file to the computers yo...
by alpistinho
Sun Jul 21, 2019 4:06 pm
Forum: Finished Work
Topic: Cavalry
Replies: 6
Views: 585

Re: Cavalry

There is a lost Travolta! :lol:

Can you find it?
by alpistinho
Fri Jun 14, 2019 12:21 pm
Forum: Works in Progress
Topic: Interior & exterior gghouse
Replies: 34
Views: 2859

Re: Interior & exterior gghouse

I wonder where is the weird green/yellowish colorcast from sunlight coming. I find luxcore sun incredible difficult to control especially without proper white balance controls in camera. The moment it goes closer to sunset/sunrise, the whole sun&sky system becomes pain. We need the ability to direc...