Search found 1055 matches

by FarbigeWelt
Thu Oct 16, 2025 8:07 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

The dotBlend File used in comparison above

Orange Juice_PC.zip
Orange Juice | Volume Testing
(166.63 KiB) Downloaded 5 times
by FarbigeWelt
Thu Oct 16, 2025 7:09 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Glass Cube, Volumes homo, Shadows 0.5

Glass Cube, Volumes homo, Shadows 0.5
Air, prio 0, clear
Glass, sharp edges, clear, shadow 0.5
Liquid, cube, sharp edges, homo, shadow 0.5
Path-, Light Traycing Sobol
CPU, 128 Samples,
AMD, 133 Samples, 00:30 (no light T: 00:14)
GPU/CPU, 128 Samples,
aRX/AMD, 131 Samples, 00:32 (no light T: 00 ...
by FarbigeWelt
Thu Oct 16, 2025 7:03 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Glass Cube, Volumes homo, Shadows 1

Glass Cube, Volumes homo, Shadows 1
Air, prio 0, clear
Glass, sharp edges, clear, shadow 1
Liquid, cube, sharp edges, homo, shadow 1
Path-, Light Traycing Sobol
CPU, 128 Samples, 2:19
AMD, 128 Samples, 00:32
GPU/CPU, 128 Samples, 2:29
aRX/AMD, 130 Samples, 00:33
nRTX/AMD, 141 Samples, 00:17
aRX ...
by FarbigeWelt
Thu Oct 16, 2025 6:55 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Glass Cube, Volumes homo, Shadows 0

Glass Cube, Volumes homo, Shadows 0
Air, prio 0, clear
Glass, sharp edges, clear
Liquid, cube, sharp edges, homo
Path-, Light Traycing Sobol
CPU, 128 Samples, 2:38
AMD, 134 Samples, 00:34
GPU/CPU, 128 Samples, 2:29
aRX/AMD, 131 Samples, 00:32
nRTX/AMD, 141 Samples, 00:17
aRX,nRTX/AMD, 144 ...
by FarbigeWelt
Thu Oct 16, 2025 6:51 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Glass Cube, Volumes clear

Glass Cube, Volumes clear
Air, prio 0, clear
Glass, sharp edges, clear
Liquid, cube, sharp edges, clear
Path-, Light Traycing Sobol
CPU, 128 Samples, 2:38
AMD, 131 Samples, 00:29
GPU/CPU, 128 Samples, 2:08
aRX/AMD, 130 Samples, 00:31
nRTX/AMD, 138 Samples, 00:16
aRX,nRTX/AMD, 128 Samples, 00:11 ...
by FarbigeWelt
Thu Oct 16, 2025 6:42 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

BLC 2.10.1 | Glass Cube, no Volumes

I've tested different settings for a simple glass cube box filled with a yellow liquid.
First tests are material settings without volume.

I've encountered an issue with GPU rendering.
GeForce RTX 2080 Super renders only about 5% faster than Radeon RX 5700 XT (see LuxMark 3.1)
But here the ...
by FarbigeWelt
Tue Oct 14, 2025 7:36 am
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Re: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing

e=1760390386 user_id=456]
So probably it wouldn't fully work for you on GPU yet.

CUDA is working, which is why I missed this, doesn't show as obvious in all situations
[/quote]

I have a PC with two graphics cards, one AMD and one nvidia. So, I can compare CUDA with openCL directly.
by FarbigeWelt
Mon Oct 13, 2025 7:50 pm
Forum: Feature Announcements
Topic: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing
Replies: 10
Views: 682

Re: [LuxCore + BlendLuxCore] [v2.11] Breaking Default Behavior - ShadowColor + Light Tracing

Thank you for your work. Maybe I will setup a test scene in the next days.
Maybe you remember the orange juice discussions a few years ago 😀
by FarbigeWelt
Fri Oct 10, 2025 3:43 pm
Forum: Finished Work
Topic: Playing 421 ...
Replies: 4
Views: 1154

Re: Playing 421 ...

great work
by FarbigeWelt
Thu Jul 10, 2025 1:53 pm
Forum: User Support
Topic: animation settings
Replies: 51
Views: 161912

An easy playground Scene

Maybe you wish to play around with different Metropolis parameters or Light|Emission performance|importance .. :D
Metropolis_Light_Importance_2 different Spot lights.blend.zip
BiDir, Metropolis Playground
(407.84 KiB) Downloaded 1145 times