Search found 6 matches
- Mon Jan 15, 2024 2:35 pm
- Forum: Development
- Topic: Question about motion blur.
- Replies: 7
- Views: 4506
Re: Question about motion blur.
Hi guys! Testing BlendLuxCore an I like what I'm getting. Now I'm testing a scene of syrup pouring into glass with cocktail and ice. Liquids are pre-meshed in RealFlow alembic mesh cache and imported as mesh sequence into Blender. I'm having trouble of getting no deformation motion blur on imported ...
- Tue Feb 23, 2021 8:42 pm
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24563
Re: Metal Material
But Maxwell's antialising is simply unbeatable... I don't know how it's done, but suppose they could be using floating point screen coordinates for sample color and brightness instead of some special filter and they could summarize all data for every pixel having samples more or less randomly distr...
- Sun Feb 07, 2021 10:43 am
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24563
Re: Metal Material
Though I can't achieve the same color with measured data or Copper preset so far. The rendering times here were the same 11 minutes on my 80-threaded system. Maxwell's image is a bit clearer from noise, I expected the opposite. I used BlendLuxCore v2.4 here on the right. Brushed metal is the subject...
- Sun Feb 07, 2021 10:10 am
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24563
Re: Metal Material
Welcome! :D ... Yeah, the devs here are so efficient, it's quite amazing actually. :P Usually when they say "I've added/fixed x", within a few hours it's already available for download here: https://github.com/LuxCoreRender/BlendLuxCore/releases Custom n, k values are in the latest releas...
- Sat Feb 06, 2021 5:47 pm
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24563
Re: Metal Material
I added a "Custom n, k Values" mode to the fresnel texture: Sorry, I'm relatively new to LuxCore. Actually switching from Maya + Maxwell Render to Blender + BlendLuxCore. So far I miss maxwell's separate Nd and K fields for custom numbers. But here you showed that it can handle colors. Wo...
- Sat Feb 06, 2021 12:38 pm
- Forum: User Support
- Topic: Metal Material
- Replies: 37
- Views: 24563
Re: Metal Material
It is possible in LuxCore to specify n,k numbers for metal directly, but this is not exposed in BlendLuxCore. It might actually be a good idea to do it, because even with wrong values, you can achieve interesting effects. Hello! Is there any way to make some custom node combo to be able to fill Nd ...