Search found 5 matches

by DionXein
Fri Jul 31, 2020 12:31 pm
Forum: Works in Progress
Topic: Lux animation and ways of it
Replies: 6
Views: 1262

Re: Lux animation and ways of it

Sharlybg wrote:
Tue Jul 28, 2020 3:38 pm
I like this one with the suzane and the animated sun. how long to render and hardware ?
I used Ryzen 7 2600 and GTX 2060 3Gb. And I think it took about 2-3 minutes per frame (24fps for cinematic look).
by DionXein
Tue Jul 28, 2020 2:59 pm
Forum: Works in Progress
Topic: Lux animation and ways of it
Replies: 6
Views: 1262

Re: Lux animation and ways of it

So I tried another animation variant. https://drive.google.com/file/d/1G35JRRsJqEhNtFq_TL_lMIHx4GxRBbS6/view?usp=sharing 384 frames, 1920x1080, CPU (Ryzen 7 2600), 2 min per frame, OIDN, total render time 13 hours. Here is some issue with motion blur, shatter is too low I guess. Also if I use only C...
by DionXein
Thu Jul 23, 2020 10:38 pm
Forum: User Support
Topic: Roughness workflow problem.
Replies: 0
Views: 97

Roughness workflow problem.

Today I made simple model and textured it in substance painter and render it in Cycles and LuxCore. Idea is to find difference between them in roughness workflow. And I find that LuxCore Glossy shader work slightly different from Cycles Principled. Then I tried to use Luxcore Disney shader, and resu...
by DionXein
Tue Jun 02, 2020 5:51 pm
Forum: Works in Progress
Topic: Lux animation and ways of it
Replies: 6
Views: 1262

Re: Lux animation and ways of it

Dade wrote:
Tue Jun 02, 2020 1:29 pm
Note: the file is not public.
Seems google drive change default settings for links access. Now it should work
by DionXein
Tue Jun 02, 2020 12:42 pm
Forum: Works in Progress
Topic: Lux animation and ways of it
Replies: 6
Views: 1262

Lux animation and ways of it

Hello there. I am not so familiar with luxcore, but lasts releases with render speed performance and using of cuda etc. rise some interests in me. Especially in animation way of it. I don't clearly realize how works roughness (max value is 0.8, but in cycles it 1(?)), but already made some tests. Ho...