Search found 8 matches

by giacometti777
Sat May 01, 2021 7:43 pm
Forum: Development
Topic: Light and shadow jitter between frames
Replies: 3
Views: 2854

Re: Light and shadow jitter between frames

Depending on how intense the jitter is - the temporal denoising in Davinci Resolve can work magic with the right settings and really makes Luxcore more viable generally with reasonable render times for animation.
by giacometti777
Mon Jan 11, 2021 7:02 pm
Forum: User Support
Topic: slow performance
Replies: 1
Views: 1953

Re: slow performance

Its true - Blender is unfortunately very slow in the viewport with higher poly count. A few things can help: 1. Use the addon Proxify to seamlessly create and use lower complexity versions of every model while retaining full detail for render. The addon that came after this (Lodify) is very good too...
by giacometti777
Mon Aug 17, 2020 7:50 pm
Forum: Finished Work
Topic: Looping Dreamy Animations
Replies: 0
Views: 2883

Looping Dreamy Animations

I am now a total Luxcore convert - my latest posts take advantage of Caustics and Thin-Film:

https://www.instagram.com/p/CD9j9Mnlm4y/
https://www.instagram.com/p/CD_6_MHgGqx/

Feedback appreciated!
by giacometti777
Thu Jun 04, 2020 4:30 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4090

Re: RT Viewport Engine output for Visualization?

Thank you for the insight and relevant links! Good to know I am not totally crazy in wanting this feature in BlendLuxCore. I'm sure B.Y.O.B. has plenty to do but I'll PM them a link to this thread. Maybe they can include the viewport render export in the "Luxcore Extras" addon. Thanks Dade!
by giacometti777
Wed Jun 03, 2020 10:55 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4090

Re: RT Viewport Engine output for Visualization?

I am totally ignorant to what the export time per frame for viewport would be in many normal scenarios. In my case I am doing an animated camera + animated sunlamp/sky in a photoscanned church from Sketchfab (1.2M tris). This is probably why it is so much faster for me to go frame to frame in viewpo...
by giacometti777
Wed Jun 03, 2020 8:58 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4090

Re: RT Viewport Engine output for Visualization?

Export time is what I am referring to! With any mesh that is complex at all it adds up quickly. No caches.
by giacometti777
Wed Jun 03, 2020 5:46 pm
Forum: Development
Topic: RT Viewport Engine output for Visualization?
Replies: 6
Views: 4090

RT Viewport Engine output for Visualization?

I posted this to the BlendLuxCore Github as well but I'm posting here in case some intrepid Lux hero wants to cook up a script solution as a small challenge: "If we could somehow export denoised Viewport frames it would be a gamechanger imo. Proper rendering looks great but preprocessing time k...
by giacometti777
Sun May 17, 2020 5:55 pm
Forum: Finished Work
Topic: Blender short film Rivals
Replies: 6
Views: 3838

Re: Blender short film Rivals

I just want to note I am pretty sure most flicker could be accounted for with the temporal denoising in Davinci Resolve. So it may be a non issue functionally with the right post pipeline!