Clamping was disabled.
Enabling it (and passing from 10min to 16min ) has greatly improved the quality:
Here is the non denoised frame:
Here my final setup:
Thank you,
Riccardo
Search found 26 matches
- Wed Apr 22, 2020 10:51 pm
- Forum: User Support
- Topic: Flickering video
- Replies: 4
- Views: 2425
- Tue Apr 21, 2020 10:16 am
- Forum: User Support
- Topic: Flickering video
- Replies: 4
- Views: 2425
Re: Flickering video
Thank you,
I tried: it reduces the problem of the denoise on the distant parts but white spots appear that go around. I try to double the calculation time.
I tried: it reduces the problem of the denoise on the distant parts but white spots appear that go around. I try to double the calculation time.
- Mon Apr 20, 2020 11:47 am
- Forum: User Support
- Topic: Flickering video
- Replies: 4
- Views: 2425
Flickering video
Hi, I would like to make a small FullHd video with this file, having a reasonable rendering time. This is a first rehearsal: 0001-0049.mp4 It came discreetly but the denoise causes artifacts and flickering. Do you have any suggestions on how to avoid them? Also, I don't know if it's a bug, if I acti...
- Mon Sep 09, 2019 11:55 pm
- Forum: User Support
- Topic: PhotonGI cache + Oidn params
- Replies: 14
- Views: 7640
Re: PhotonGI cache + Oidn params
A note: when you enable OpenCl on a card that does not support it, Blender crashes. This is the log on my Dell with 2 graphic cards, Intel and Nvidia: I have the opencl version of LuxCore and Linux as operating system. I should not press that button ;) but I think that the error should be handled, t...
- Mon Sep 09, 2019 11:26 pm
- Forum: User Support
- Topic: PhotonGI cache + Oidn params
- Replies: 14
- Views: 7640
Re: PhotonGI cache + Oidn params
I'm trying the PhothonGI on the same scene with a different lightning. - I used PGI Debug: Show Indirect for er, uh... debugging :) I did but I really don't know how those spot means. Are they correct? Debug.jpg DebugFull.jpg Discovering this feature is a trial/error testing... After having a good c...
- Mon Sep 09, 2019 9:32 pm
- Forum: User Support
- Topic: Fireflies and median filter
- Replies: 0
- Views: 3733
Fireflies and median filter
Hi, during work, in some renderings, fireflies appear. There is not always time to debug the scene to find out which parameters are wrong. In my studio, as a last resort, we use the median filter: we created it, in the compositor, especially for the fireflies ( in fact the values valid for the radiu...
- Mon Sep 02, 2019 9:18 am
- Forum: User Support
- Topic: PhotonGI cache + Oidn params
- Replies: 14
- Views: 7640
- Sun Sep 01, 2019 11:58 pm
- Forum: User Support
- Topic: PhotonGI cache + Oidn params
- Replies: 14
- Views: 7640
Re: PhotonGI cache + Oidn params
Attached you can find the purged file.
I have tried with Lookup 1cm and Brute force 90 and it is better but i always get "painting" effect on ceiling, walls and fine details.
Walls and door have got realistic thickness, should I increase them?
Thank you,
Ricky
I have tried with Lookup 1cm and Brute force 90 and it is better but i always get "painting" effect on ceiling, walls and fine details.
Walls and door have got realistic thickness, should I increase them?
Thank you,
Ricky
- Sat Aug 31, 2019 12:11 am
- Forum: User Support
- Topic: PhotonGI cache + Oidn params
- Replies: 14
- Views: 7640
PhotonGI cache + Oidn params
Hi! I'm trying to reproduce the wonderful images (the door ajar) at the bottom of the page: https://forums.luxcorerender.org/viewtopic.php?f=5&t=840&sid=e29e845956b73bbfa5971f88124b2992&start=810 but I find it difficult to calibrate the parameters well. Here is my current image and param...
- Sun Mar 31, 2019 8:06 pm
- Forum: User Support
- Topic: wrong light groups with OpenCL
- Replies: 33
- Views: 15350
Re: wrong light groups with OpenCL
Here it is the final product: https://www.youtube.com/watch?v=x8C82HYgT_Q The first shot (~10 seconds) of this video was done using luxcore and cycles: the background is luxcore, the led lights are openexr maps rendered in cycles and composited. We generated the openexr maps making renders of the si...