Me too I had a "painted look":
this is quite fine but in some cases sharp edges would be better (ex in the corner between walls and ceiling).
Search found 14 matches
- Wed Feb 13, 2019 11:14 pm
- Forum: Development
- Topic: OpenImageDenoise
- Replies: 269
- Views: 8528
- Tue Feb 12, 2019 6:33 pm
- Forum: Development
- Topic: OpenImageDenoise
- Replies: 269
- Views: 8528
Re: OpenImageDenoise
It would be interesting to have the light groups denoised too: I'm normally rendering interiors doing a huge exr with everything inside, 3 or 4 light groups (sun, night light, extra light on sofa/desk, something more... leds ecc...) and then manually compositing and tweak it adding lights. Is it in ...
- Mon Feb 11, 2019 9:53 pm
- Forum: Development
- Topic: OpenImageDenoise
- Replies: 269
- Views: 8528
Re: OpenImageDenoise
Ok, got it 
I meant... I didn't know if it was related to specific intel hardware.
I'm lucky! I have an i7

I meant... I didn't know if it was related to specific intel hardware.
I'm lucky! I have an i7

- Mon Feb 11, 2019 9:31 pm
- Forum: Development
- Topic: OpenImageDenoise
- Replies: 269
- Views: 8528
Re: OpenImageDenoise
Thank you, results are really amazing.
Just another question: the Intel OpenImageDenoise is optimized for Intel processors.
Will it work also on other processors (ex. Amd) or it is like Cuda for Gpu?
Just another question: the Intel OpenImageDenoise is optimized for Intel processors.
Will it work also on other processors (ex. Amd) or it is like Cuda for Gpu?
- Mon Feb 11, 2019 5:32 pm
- Forum: News
- Topic: What is new in under development LuxCoreRender v2.2 ?
- Replies: 8
- Views: 796
Re: What is new in under development LuxCoreRender v2.2 ?
Thank you,
I have OIDN showing up in the interface now...
I have OIDN showing up in the interface now...
- Mon Feb 11, 2019 1:11 am
- Forum: Development
- Topic: OpenImageDenoise
- Replies: 269
- Views: 8528
Re: OpenImageDenoise
I have downloaded the latest build: how to activate OIDN?
Thank you,
Rickyx
Thank you,
Rickyx
- Mon Feb 11, 2019 12:00 am
- Forum: News
- Topic: What is new in under development LuxCoreRender v2.2 ?
- Replies: 8
- Views: 796
Re: What is new in under development LuxCoreRender v2.2 ?
Thank you!
I'd like to test OIDN:
is it available from latest version - https://github.com/LuxCoreRender/LuxCor ... tag/latest - in github?
I'd like to test OIDN:
is it available from latest version - https://github.com/LuxCoreRender/LuxCor ... tag/latest - in github?
- Sun Jan 20, 2019 12:10 am
- Forum: Finished Work
- Topic: Spheres and laser dispersion
- Replies: 3
- Views: 443
Re: Spheres and laser dispersion
I don't have precise stats... like one day for the big one, some hours for the second one on an core i7 (like 6th gen...).
- Sat Jan 19, 2019 1:04 am
- Forum: Finished Work
- Topic: Spheres and laser dispersion
- Replies: 3
- Views: 443
Spheres and laser dispersion
I share with you a quite long render: Sfere.jpeg I did also a little video: 0001-0111.webm (Sorry for the low quality, you can imagine that it takes quite a while to render ...) A frame: Spheres-3d-01-.jpg I also posted the image also on blenderartist: https://blenderartists.org/t/spheres-and-laser/...
- Tue Sep 25, 2018 1:29 pm
- Forum: User Support
- Topic: Blender drivers and LuxCore nodes
- Replies: 6
- Views: 598