Search found 139 matches

by wasd
Thu Feb 14, 2019 8:25 am
Forum: User Support
Topic: Luxcore renders linked groups in inactive layers
Replies: 1
Views: 69

Luxcore renders linked groups in inactive layers

Luxcore renders linked groups in inactive layers too.
link.png
Here's linked_master.blend which has linked groups from linked_assets.blend
by wasd
Tue Feb 12, 2019 2:56 am
Forum: Works in Progress
Topic: CPU BiDir, Metropolis, Different Settings and Systems
Replies: 5
Views: 563

Re: Short notice: background task

FarbigeWelt wrote:
Mon Feb 11, 2019 5:24 pm
One resson is, forum’s search form is not very useful, as already mentioned by other forum members.
Forum's search usefulness is below zero. Because it's phpBB. Maybe "google custom search" could fix that?
by wasd
Mon Feb 04, 2019 1:48 pm
Forum: Works in Progress
Topic: Material test
Replies: 9
Views: 1240

Re: Material test

3766 samples The desk. Glossy material and matte with a layer of lacquer is different, the latter looks more realistic. I've made it with rough glass material. material_test_d-3.png ~ For this one I don't remember number of samples. material_test_d-4.png ~ 2400 samples Glossy translucent ceramic pla...
by wasd
Thu Jan 31, 2019 11:15 am
Forum: User Support
Topic: anisotropic metal UV problem
Replies: 23
Views: 1305

Re: anisotropic metal UV problem

lighting_freak wrote:
Thu Jan 31, 2019 8:38 am
Do you have any idea why?
It's might be light falling at different angle.
Moved lamp a bit to the right:
ani1.png
~
With a sun lamp:
ani2.png
by wasd
Wed Jan 30, 2019 11:05 pm
Forum: User Support
Topic: Texture view in Blender viewport
Replies: 12
Views: 1676

Re: Texture view in Blender viewport

I turned "Show in Viewport" on, now I can't disable it.
by wasd
Sun Jan 27, 2019 2:55 pm
Forum: User Support
Topic: Questions about pointers
Replies: 4
Views: 329

Questions about pointers

I have a questions about pointers: 1) is it possible to restrict selection to a certain type (e.g. show in list only volume/texture/material nodes) if output of pointer is connected to a certain input? po1.jpg like show here only volume nodes ` 2) is it possible to have search in pointer drop-down l...
by wasd
Sat Jan 26, 2019 2:03 am
Forum: Works in Progress
Topic: Mr. Lightlove, or how I loved to like the BiDir
Replies: 20
Views: 1881

Re: Mr. Lightlove, or how I loved to like the BiDir

B.Y.O.B. wrote:
Sat Jan 26, 2019 1:27 am
Why no shadow catcher?
Shadow catcher is offtopic :)
I don't use anything but bidir, so I don't know much about shadow catcher.
cowsc2.jpg
Terminator and Phong interpolation don't go together well, do they?
by wasd
Sat Jan 26, 2019 1:08 am
Forum: Works in Progress
Topic: Mr. Lightlove, or how I loved to like the BiDir
Replies: 20
Views: 1881

Re: Mr. Lightlove, or how I loved to like the BiDir

FarbigeWelt wrote:
Fri Jan 25, 2019 8:29 am
These ‚dogs‘ are actually very liw poly cow
Okay! I was joking though. Of course these are cows :)

If you want, you can have this cows. They are a bit more high poly though and their materials are lame.
by wasd
Mon Jan 21, 2019 7:42 pm
Forum: User Support
Topic: Weird mix material behaviour
Replies: 3
Views: 275

Re: Weird mix material behaviour

B.Y.O.B. wrote:
Mon Jan 21, 2019 7:40 pm
Does it also happen if you render on CPU?
I remember there was some difference between OpenCL and CPU regarding transparent materials + mix material.
I only render on CPU, so yes, it happens when I render on CPU.
by wasd
Mon Jan 21, 2019 7:40 pm
Forum: Works in Progress
Topic: Mr. Lightlove, or how I loved to like the BiDir
Replies: 20
Views: 1881

Re: Mr. Lightlove, or how I loved to like the BiDir

Wow... There's some nice dogs!