What is the 2.5 release forecast?
Search found 39 matches
- Fri Feb 12, 2021 3:47 am
- Forum: Development
- Topic: OIDN new version Out
- Replies: 17
- Views: 1253
- Tue Feb 02, 2021 1:28 pm
- Forum: Development
- Topic: Wireframe texture
- Replies: 35
- Views: 5633
Re: Wireframe texture
Hello, what's up? And the shader bevel, how is it?
- Wed Jan 27, 2021 8:27 pm
- Forum: Development
- Topic: Wireframe texture
- Replies: 35
- Views: 5633
Re: Wireframe texture
Everything OK my friend. here's an example of what you would like if possible. And in the corona I can add shade smooth and Subdivision surface that will be right. What I can't do at Luxcore. This is something can only be done at BlendLuxCore level because, for the time LuxCore receives the mesh, i...
- Wed Jan 27, 2021 5:21 pm
- Forum: Development
- Topic: Wireframe texture
- Replies: 35
- Views: 5633
Re: Wireframe texture
Everything OK my friend. here's an example of what you would like if possible.
And in the corona I can add shade smooth and Subdivision surface that will be right. What I can't do at Luxcore.
Luxcore Example Corona Shader config
And in the corona I can add shade smooth and Subdivision surface that will be right. What I can't do at Luxcore.
Luxcore Example Corona Shader config
- Wed Jan 27, 2021 12:33 pm
- Forum: Development
- Topic: Wireframe texture
- Replies: 35
- Views: 5633
Re: Wireframe texture
What I imagined was that the diagonal lines would disappear, leaving only squares. Nope, it depends on the angle between the two triangles, if it is over or under the threshold. Two triangles are considered coplanar only if the angle between them very small. Do you have wires over something you con...
- Tue Jan 26, 2021 8:35 pm
- Forum: Development
- Topic: Wireframe texture
- Replies: 35
- Views: 5633
Re: Wireframe texture
There is something wrong with this implementation, when hiding the planar edges the rendering takes twice as long and the model has the wrong wireframe, as shown below. What I imagined was that the diagonal lines would disappear, leaving only squares. planar hide enabled wireframe_hide_planar.jpg hi...
- Tue Jan 26, 2021 1:21 pm
- Forum: Works in Progress
- Topic: Help with studio setup and packshot
- Replies: 10
- Views: 966
Re: Help with studio setup and packshot
Here's a quickie... There were few more issues in the scene. Study changes by comparing ;) And I'd still want to resolve couple of things, but got other priorities. Do good & Be well. vopidobrazil.jpg vopidobrazil.blend (54.3 MB @ wetransfer) Hello thanks for the help, could you tell me what were t...
- Tue Jan 26, 2021 3:20 am
- Forum: Works in Progress
- Topic: Help with studio setup and packshot
- Replies: 10
- Views: 966
Re: Help with studio setup and packshot
Dear Dade, sometimes the language is a little confusing for me, I'm not a developer. I'm just a user. Could you facilitate the answer please? Can you post the scene giving the error ? follow the link to download https://drive.google.com/file/d/1EjRRZGKxcE2c8MrVEfM-ml3b17Jer6D5/view?usp=sharing
- Mon Jan 25, 2021 8:17 pm
- Forum: Works in Progress
- Topic: Help with studio setup and packshot
- Replies: 10
- Views: 966
Re: Help with studio setup and packshot
Dear Dade, sometimes the language is a little confusing for me, I'm not a developer. I'm just a user. Could you facilitate the answer please?
- Mon Jan 25, 2021 5:05 pm
- Forum: Works in Progress
- Topic: Help with studio setup and packshot
- Replies: 10
- Views: 966
Re: Help with studio setup and packshot
I deleted the camera, created another one and the same error happens.