Search found 57 matches

by zuljin3d
Sun Jan 03, 2021 7:45 pm
Forum: User Support
Topic: Help on select Blender and LuxCore versions
Replies: 2
Views: 266

Re: Help on select Blender and LuxCore versions

Last daily build is very stable, I think it has a lot of fixes since 2.5 beta1
for blenderluxcore, it is better to use 2.83 lts
by zuljin3d
Fri Jan 01, 2021 2:11 pm
Forum: General Discussion
Topic: Wiki broken
Replies: 21
Views: 1253

Re: Wiki broken

thanks, now everything is fine
by zuljin3d
Sat Dec 26, 2020 3:34 pm
Forum: Finished Work
Topic: Gold swirls
Replies: 9
Views: 732

Re: Gold swirls

:o
realy super cool
by zuljin3d
Sat Dec 26, 2020 12:49 pm
Forum: User Support
Topic: Path vs PGI
Replies: 9
Views: 679

Re: Path vs PGI

my test
everything is fine
gpu cuda
by zuljin3d
Sat Aug 01, 2020 10:02 pm
Forum: Development
Topic: Optix denoiser imagepipeline plugin
Replies: 36
Views: 5634

Re: Optix denoiser imagepipeline plugin

Indeed, we should decide what to do on slower devices: Do we implement a separate code path where Optix is only run every few seconds, in the background? Or do we just say that users with slower hardware should use OIDN instead? You are right, in complex scenes(for example"CannelleEtFromage") , my ...
by zuljin3d
Mon Jul 27, 2020 1:35 pm
Forum: News
Topic: LuxCoreRender v2.4
Replies: 7
Views: 4303

Re: LuxCoreRender v2.4

Best render engine
Best developers

many thanks!
by zuljin3d
Sat Jun 06, 2020 11:41 pm
Forum: Works in Progress
Topic: wip
Replies: 18
Views: 7982

Re: wip

few edits
by zuljin3d
Fri Jun 05, 2020 4:47 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 864
Views: 225001

Re: BlendLuxCore Development

Hi guys.
Has anyone already switched to the blender 2.83 lts ?
Will there be any significant problems with daily 2.4 blendluxcore?
by zuljin3d
Sat May 16, 2020 4:41 pm
Forum: Development
Topic: A baking test scene
Replies: 154
Views: 37095

Re: A baking test scene

Thanks a lot Dade, it works!
by zuljin3d
Sat May 16, 2020 1:55 pm
Forum: Development
Topic: A baking test scene
Replies: 154
Views: 37095

Re: A baking test scene

I have added the support for denoising baked light maps with Intel ODIN (i.e. the new OIDN v1.1 feature). Note: BAKECPU is not exposed in BlendLuxCore. This stuff is currently used only by https://www.vectary.com If I use only luxcoreui, should I manually apply "denoise" to baked maps using OIDN (d...