Search found 4 matches

by Continuum
Wed Dec 04, 2019 6:52 am
Forum: Development
Topic: Which way is up?
Replies: 11
Views: 300

Re: Which way is up?

Anyway I think I've managed to solve this by parenting the scene and rotating it 90 degrees. Things seem fine so far.
by Continuum
Tue Dec 03, 2019 5:04 pm
Forum: Development
Topic: Which way is up?
Replies: 11
Views: 300

Re: Which way is up?

I am importing data into LuxCore, and the source app uses Y as up. Silly question how do you set a Sky Light source up (or other items in the scene). There is no property (I am using the luxcorescenedemo as a reference.) I have tried transforming the light, setting the direction property, but the ho...
by Continuum
Tue Dec 03, 2019 2:08 pm
Forum: Development
Topic: Which way is up?
Replies: 11
Views: 300

Re: Which way is up?

Okay thanks I noticed this. So I could change the up vector to Y and everything will be fine? Or do I need to transform my scene to instead. I only ask because I noticed that the Sky light horizon uses Z as up.
by Continuum
Mon Dec 02, 2019 11:20 pm
Forum: Development
Topic: Which way is up?
Replies: 11
Views: 300

Which way is up?

Firstly I would like to thank everyone working on LuxCore. It's a brilliant render engine, and you've made it accessible for everyone. Cheers Just getting comfortable with the C++ API. Finally got something to render. My first question is which way is up (X,Y,Z)? And is it possible to change ? I'm u...