Search found 10 matches

by Dexter
Sat Nov 30, 2019 12:08 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Can you send me a screenshot for the Material editor problem or there is not any message? Sometimes it happens that the editor window appears, but all the materials are black and when I click on them to modify , 3dsmax crash https://i.ibb.co/LgNLCzt/29694581-1797265087004639-1807849170355751980-n.j...
by Dexter
Fri Nov 29, 2019 9:37 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Well, I solved the decimal problem on 3DsMAx. I have a new message of error What was the problem with the decimal point, is that all about your windows language options? and also can you try one of the sample scenes in the last posts, just to be sure. Yes it is Windows language options. I tried the...
by Dexter
Fri Nov 29, 2019 6:50 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

the crash at the opening of the material editor is still
by Dexter
Fri Nov 29, 2019 6:47 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Thank you to mention that, so it can be different in different PCs. I'm working on that, but as i don't have any issue on my pc is a bit hard to fix it. Please try this build and inform me if the issue is solved. some options in this build may not work as it supposes to. also, 2 more shaders add to...
by Dexter
Fri Nov 29, 2019 1:50 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Thank you to mention that, so it can be different in different PCs. I'm working on that, but as i don't have any issue on my pc is a bit hard to fix it. Please try this build and inform me if the issue is solved. some options in this build may not work as it supposes to. also, 2 more shaders add to...
by Dexter
Thu Nov 28, 2019 2:07 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

TAO wrote:
Thu Nov 28, 2019 1:47 pm
If it's possible for you, just open this scene and try to render.
http://3dfine.com/down/lux/004.zip
still the same problem :(
Image
by Dexter
Thu Nov 28, 2019 1:29 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

TAO wrote:
Thu Nov 28, 2019 1:06 pm
I mean the texture name?
error message is about texture name.
can you tell me about what material and what texture name you used in your scene?
I did not use texture. just Scanline Standard material
by Dexter
Thu Nov 28, 2019 12:44 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

TAO wrote:
Thu Nov 28, 2019 12:28 pm
What is the name that you used ?
I tried Arnold, Scanline Renderer and ART Renderer
by Dexter
Thu Nov 28, 2019 12:05 pm
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

Hello thank you for this great job. I installed the version LuxCoreMax-v0.0.2. but I have this crash when I open the material editor. Hi, dexter. Thank you for mention this issue. I already add a few features and fix some issues, also update the installer and try to upload the source code too. But ...
by Dexter
Thu Nov 28, 2019 10:48 am
Forum: Development
Topic: MaxToLux - 3ds Max Integration for LuxCore
Replies: 149
Views: 39262

Re: MaxLuxCore - 3ds Max Integration for LuxCore

I manage to upgrade the project to work with new 3dsmax and visual studio, but all parameters change and most of the project is not usable. Lights, camera, all shaders none of them work and it's crash most of the time, but the good news is i can compile the project and I'll fix issues in the near f...