Search found 234 matches

by Egert_Kanep
Wed Aug 05, 2020 7:16 pm
Forum: Works in Progress
Topic: BlendLuxCore Studio Scene
Replies: 3
Views: 1155

Re: BlendLuxCore Studio Scene

When using ocio I suggest putting render colorspace to linear srgb in config file.
by Egert_Kanep
Wed Aug 05, 2020 7:13 pm
Forum: Finished Work
Topic: Canned milk
Replies: 2
Views: 986

Canned milk

For fun, cause why not. I stole design from a dairy company I hope they don't mind.
by Egert_Kanep
Tue Apr 21, 2020 5:13 pm
Forum: Works in Progress
Topic: Red Buoy
Replies: 11
Views: 3991

Re: Red Buoy

Some more playing wih this model
by Egert_Kanep
Fri Apr 17, 2020 5:46 am
Forum: User Support
Topic: Refraction roughness
Replies: 6
Views: 844

Re: Refraction roughness

Sharlybg wdym hydrid glass?
by Egert_Kanep
Mon Mar 23, 2020 6:42 pm
Forum: News
Topic: Users spring survey
Replies: 3
Views: 1376

Users spring survey

I already shared this on LuxCore Discord channel, but I'll also post here. A small spring survey, takes you 5 min, this will be available until Friday
https://forms.gle/saKxasDru85JquVb7
by Egert_Kanep
Fri Mar 20, 2020 1:09 pm
Forum: User Support
Topic: Pointiness and displacement
Replies: 1
Views: 716

Pointiness and displacement

I did some tests and seems like pointiness is calculated before displacement? But hitpoint info seems to happen after displacement, which makes sense, but would be awesome to have pointiness also happen after displacement
by Egert_Kanep
Fri Mar 20, 2020 10:57 am
Forum: Computer Graphic News
Topic: CGI tech news box
Replies: 242
Views: 98412

Re: CGI tech news box

Physically based lens flare rendering
https://dl.acm.org/doi/10.1145/3329715.3338881
by Egert_Kanep
Fri Mar 20, 2020 5:49 am
Forum: Works in Progress
Topic: Procedural materials
Replies: 23
Views: 11318

Re: Procedural materials

Tried to get a snowball kind of material
by Egert_Kanep
Wed Mar 18, 2020 11:12 am
Forum: Computer Graphic News
Topic: CGI tech news box
Replies: 242
Views: 98412

Microfacet based normal mapping

Don't know if posted already, but an interesting technique for getting better result with normal maps
https://blogs.unity3d.com/2017/10/02/mi ... h-tracing/
by Egert_Kanep
Sun Mar 15, 2020 2:47 pm
Forum: Finished Work
Topic: Toilet paper!!!
Replies: 3
Views: 1158

Toilet paper!!!

Just a quick little render about the most hot topic.