Search found 11 matches

by evacnoc
Wed Apr 22, 2020 10:45 am
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 1254

Re: BRUME's renders

Casper wrote:
Sun Apr 19, 2020 8:15 am
Great Picture ! Congrats.
Texturing is great with no repetition visible. For your texture of concrete, you use a 4k / 8k for this result ?
Thanks
Thanks! I used a 4k texture.
by evacnoc
Tue Apr 14, 2020 11:32 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 145838

Re: BlendLuxCore Development

B.Y.O.B. wrote:
Mon Apr 13, 2020 7:22 pm
Sounds like a bug, please make are report on github.
Done.
https://github.com/LuxCoreRender/LuxCore/issues/333
I hope I did it correctly, it's m'y first bug report :)
by evacnoc
Mon Apr 13, 2020 8:10 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 1254

Re: BRUME's renders

Luximage wrote:
Sun Apr 12, 2020 9:09 am
Very nice simple outdoor scene, I like the concrete material and the subtle bevel of the walls.
Thanks!

Here is another image I made for the one week challenge n°2 of Fabio Palvelli
I didn't make the cut in the best images but it was fun to make anyway.
by evacnoc
Mon Apr 13, 2020 8:03 pm
Forum: Finished Work
Topic: Just a shrimp
Replies: 15
Views: 1501

Re: Just a shrimp

Looks good! Nice work!
by evacnoc
Mon Apr 13, 2020 5:08 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 145838

Re: BlendLuxCore Development

DirectDiffuse and IndirectDiffuse passes are completely black, Glossy passes (direct and indirect contain diffuse information).
Is it a bug or a normal/known behaviour?
by evacnoc
Sat Apr 11, 2020 2:30 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 1254

Re: BRUME's renders

Here is another render.
I tried to use displacement for the ground but the processing time was a bit long.
by evacnoc
Sat Apr 04, 2020 8:44 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 1254

Re: BRUME's renders

Fox wrote:
Sat Apr 04, 2020 6:07 pm
Awesome work.
Sharlybg wrote:
Sat Apr 04, 2020 6:21 pm
Very impressive well done ;)
Thank you both!
And by the way, thank you Sharlybg for the tutorials. It made easier to discover the engine ;)
by evacnoc
Sat Apr 04, 2020 5:19 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 1254

BRUME's renders

Hi!

I'm opening a new thread to upload the images I'll be making with Luxcore
Many thanks for this amazing render engine!

001-2500.jpg
by evacnoc
Sat Mar 21, 2020 8:32 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 145838

Re: BlendLuxCore Development

Awesome! Great work!
by evacnoc
Sat Mar 14, 2020 5:08 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 818
Views: 145838

Re: BlendLuxCore Development

Just noticed HDRI rotation doesn't match Eevee: BlendLuxCore Hdri Rot = 360 - Eevee Hdri Rot. Otherwise, the Cycles scene reader is very nice! But in my opinion the "Use Cycles Settings" feature should separates Materials, Lights and Camera. I hope translucency and texture coordinate + mapping are n...