Search found 12 matches

by evacnoc
Sun Nov 01, 2020 1:15 pm
Forum: Development
Topic: Better Cycles compatibility
Replies: 4
Views: 1090

Re: Better Cycles compatibility

Would a Cycles Material Reader Node be possible? cyclescomp.jpg Most of the time, with simple materials, the Use Cycles Nodes can read the material but the mapping is wrong as it's not supported yet. So it's frustrating having to redo all the material in Luxcore, reassign textures, etc just because ...
by evacnoc
Wed Apr 22, 2020 10:45 am
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 3078

Re: BRUME's renders

Casper wrote:
Sun Apr 19, 2020 8:15 am
Great Picture ! Congrats.
Texturing is great with no repetition visible. For your texture of concrete, you use a 4k / 8k for this result ?
Thanks
Thanks! I used a 4k texture.
by evacnoc
Tue Apr 14, 2020 11:32 am
Forum: Development
Topic: BlendLuxCore Development
Replies: 890
Views: 247151

Re: BlendLuxCore Development

B.Y.O.B. wrote:
Mon Apr 13, 2020 7:22 pm
Sounds like a bug, please make are report on github.
Done.
https://github.com/LuxCoreRender/LuxCore/issues/333
I hope I did it correctly, it's m'y first bug report :)
by evacnoc
Mon Apr 13, 2020 8:10 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 3078

Re: BRUME's renders

Luximage wrote:
Sun Apr 12, 2020 9:09 am
Very nice simple outdoor scene, I like the concrete material and the subtle bevel of the walls.
Thanks!

Here is another image I made for the one week challenge n°2 of Fabio Palvelli
I didn't make the cut in the best images but it was fun to make anyway.
by evacnoc
Mon Apr 13, 2020 8:03 pm
Forum: Finished Work
Topic: Just a shrimp
Replies: 15
Views: 3843

Re: Just a shrimp

Looks good! Nice work!
by evacnoc
Mon Apr 13, 2020 5:08 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 890
Views: 247151

Re: BlendLuxCore Development

DirectDiffuse and IndirectDiffuse passes are completely black, Glossy passes (direct and indirect contain diffuse information).
Is it a bug or a normal/known behaviour?
by evacnoc
Sat Apr 11, 2020 2:30 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 3078

Re: BRUME's renders

Here is another render.
I tried to use displacement for the ground but the processing time was a bit long.
by evacnoc
Sat Apr 04, 2020 8:44 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 3078

Re: BRUME's renders

Fox wrote:
Sat Apr 04, 2020 6:07 pm
Awesome work.
Sharlybg wrote:
Sat Apr 04, 2020 6:21 pm
Very impressive well done ;)
Thank you both!
And by the way, thank you Sharlybg for the tutorials. It made easier to discover the engine ;)
by evacnoc
Sat Apr 04, 2020 5:19 pm
Forum: Finished Work
Topic: BRUME's renders
Replies: 10
Views: 3078

BRUME's renders

Hi!

I'm opening a new thread to upload the images I'll be making with Luxcore
Many thanks for this amazing render engine!

001-2500.jpg
by evacnoc
Sat Mar 21, 2020 8:32 pm
Forum: Development
Topic: BlendLuxCore Development
Replies: 890
Views: 247151

Re: BlendLuxCore Development

Awesome! Great work!