Search found 51 matches

by PDRA
Sun Nov 29, 2020 6:28 pm
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Great, a tutorial would be really a good idea! The HDRIs are just amazing. Where on the earth are those beautiful places that shot? Thanks! These were shot in Argentina during summertime. They were shot in different regions. Most of them in the southern part near the cordilleras. Beautiful places!
by PDRA
Sat Nov 28, 2020 9:55 pm
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Amazing, astonishing and ultra realistic renders as I wrote on your Behance : - ) Love to see your automotive work, the well-known BMW LuxCore render with caustics and now the Tesla one! It's simply outstanding. If I could ask you about your technical details - how do you setup your HDRI - as a hal...
by PDRA
Fri Nov 27, 2020 10:54 pm
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Hi there! Here is a new project I’ve created. I did this sequence in order to test the new Automotive HDRI Pack I’ve created. Photography + HDRIs + Rendering + Post-pro by me Tools Used: Blender 2.9 + Luxcore 2.4 + PTGui + Photoshop + Lightroom Here are some links Project on Behance Artstation Autom...
by PDRA
Sun Sep 20, 2020 12:49 am
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

That is a well wrote article with lot of good insights about your workflow. I also have a déjà vu(familliar) feeling about the way your personnality is leaking throught each sentence and working proccedure. Also taste and interest in life are very speaking to me : (Electric cars / New tech / Sci fi...
by PDRA
Fri Sep 18, 2020 10:07 pm
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Blender Nation asked me to do a behind the scenes of my latest project!
Here is a link to the article I wrote :)

https://www.blendernation.com/2020/09/1 ... -full-cgi/

Hope you like it

Saludos,
Pablo
by PDRA
Fri Aug 28, 2020 4:28 pm
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Hello Pablo What nice piece of work :!: : Futuristic Car of a Progressive Alien in a spaceship's perfect clean cargo. I like the way you render keeping some noise left. Indeed an impressive car paint and nice detail on head lights' clear polymer. :lol: Regards Keep having fun! Thank you FarbigeWelt...
by PDRA
Fri Aug 28, 2020 3:01 am
Forum: Finished Work
Topic: PDRA's renders
Replies: 31
Views: 20119

Re: PDRA's renders

Hi! I wanted to post here the final images of the last series of renders I did with Luxcore! :D 1.jpg 2.jpg 3.jpg 4.jpg 5.jpg 6.jpg Also I would like to give some comments/feedback of things I bumped during this project that would be great if considered in future versions of this amazing render engi...
by PDRA
Wed Aug 19, 2020 5:13 pm
Forum: User Support
Topic: Blend / Color ramp help
Replies: 5
Views: 2814

Re: Blend / Color ramp help

IIRC some car paints in the real world also use thin film interference to achieve this effect. In Lux you can use a disney material for this. To use it, enable "Thin Film Coating" and adjust the film thickness. You can see which colors to expect at which film thickness in charts like here...
by PDRA
Wed Aug 19, 2020 2:16 am
Forum: User Support
Topic: Blend / Color ramp help
Replies: 5
Views: 2814

Re: Blend / Color ramp help

Thank you a lot guys!! Great workaround to solve this issue, you are very creative! I've been testing them and they work pretty well for what I wanted to do. It would be great in the future of the development of luxcore a more intuitive tool for gradients. I tend to use them quite a lot and for me i...
by PDRA
Tue Aug 18, 2020 6:10 am
Forum: User Support
Topic: Blend / Color ramp help
Replies: 5
Views: 2814

Blend / Color ramp help

Hi guys, I'm once again preparing some automotive renders renders using luxcore but there are a few things I currently can't work out how to do them. They are related to gradients. I know there is a node called "Blend" to do it and it works quite well but there is one thing I can't do. I w...