Search found 4 matches
- Tue Oct 01, 2019 1:42 pm
- Forum: Finished Work
- Topic: Loxodrome
- Replies: 6
- Views: 3932
Re: Loxodrome
You do bot have to wait for a feature like you described. There is an easy workaround. You could render two images. One with scattering volume and relevant lights, slot 1. And one without volume with all lights, slot 2. Then mix the two images 1:1 or in any relation you like better. That's a brilli...
- Tue Oct 01, 2019 1:25 pm
- Forum: Finished Work
- Topic: Loxodrome
- Replies: 6
- Views: 3932
Re: Loxodrome
I am actually waiting for this feature before I continue: eilighting.png In all those scenes, I am using "dusty" volume so that volumetric caustics shows up (it is visible on images 1, 4, 5). There is one spot light per sphere, heading from centre out, shining through sphere, supposed to i...
- Mon Sep 30, 2019 2:56 pm
- Forum: Finished Work
- Topic: Loxodrome
- Replies: 6
- Views: 3932
Loxodrome
Once I had the script that places spheres along a loxodrome ready,
it was only about twiddling the knobs and waiting for result:
it was only about twiddling the knobs and waiting for result:
- Fri Sep 20, 2019 8:52 am
- Forum: Works in Progress
- Topic: Spheres scene challenge
- Replies: 40
- Views: 28367
Re: Spheres scene challenge
Hello, I had the same goal, struggled, but succeeded finally thanks to guidance by B.Y.O.B. I'm attaching related stack exchange post instead just the scene itself, as I think, it is useful to know the pitfalls, I had to overcome. The scene doesn't reconstruct exactly your image, but uses all those ...