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You do bot have to wait for a feature like you described. There is an easy workaround. You could render two images. One with scattering volume and relevant lights, slot 1. And one without volume with all lights, slot 2. Then mix the two images 1:1 or in any relation you like better. That's a brilli...
I am actually waiting for this feature before I continue: eilighting.png In all those scenes, I am using "dusty" volume so that volumetric caustics shows up (it is visible on images 1, 4, 5). There is one spot light per sphere, heading from centre out, shining through sphere, supposed to interact wi...
- Fri Sep 20, 2019 8:52 am
- Forum: Works in Progress
- Topic: Spheres scene challenge
- Replies: 40
- Views: 6012
Hello, I had the same goal, struggled, but succeeded finally thanks to guidance by B.Y.O.B. I'm attaching related stack exchange post instead just the scene itself, as I think, it is useful to know the pitfalls, I had to overcome. The scene doesn't reconstruct exactly your image, but uses all those ...