Search found 22 matches

by filip
Sat Aug 08, 2020 10:15 am
Forum: User Support
Topic: Very long loading in preview mode
Replies: 3
Views: 2329

Re: Very long loading in preview mode

That should be the kernel compiling. It's supposed to happen only once in 2.4

Although I did have it happen again on occasion. Definitely not all the time, though.
The files are stored in some temp folder which I think gets deleted sometimes. It should let us define a folder where to put them maybe?
by filip
Wed Aug 05, 2020 7:04 pm
Forum: Tutorials, Tips and Tricks
Topic: Article about free renderers, featuring LuxCoreRender
Replies: 19
Views: 12780

Re: Article about free renderers, featuring LuxCoreRender

Theo_Gottwald wrote: Wed Aug 05, 2020 10:48 am "POV-Ray" seems broken in newest Blender?
Yeah, I think it is. Seems to work fine in 2.79.

Just tried it for a bit out of nostalgia, I used to play it with it many years ago.
by filip
Tue Aug 04, 2020 12:26 pm
Forum: User Support
Topic: Move VDB volume
Replies: 0
Views: 2598

Move VDB volume

Hi, So currently to move a VDB volume I'm doing this: https://i.imgur.com/1OW13od.png Because the volume does not move with the domain, I have to separately move it where the domain is. Is there a way to make the volume stick to the domain? The mapping is set to UV because I was trying if the differ...
by filip
Tue Aug 04, 2020 8:20 am
Forum: User Support
Topic: Displacement problem
Replies: 2
Views: 1976

Re: Displacement problem

Damn, I can't believe I didn't think of that. It should've been obvious given where the breaks occurred.

Thanks a lot!
by filip
Tue Aug 04, 2020 12:12 am
Forum: User Support
Topic: Displacement problem
Replies: 2
Views: 1976

Displacement problem

Why does this happen with displacement? In this image it's just a regular UV Sphere, but any object I use it seems to break it apart. Using 2.4 (tried last from the site and also one of the beta builds I used before) with Blender 2.83.3 and 2.83.1 It's actually the first time I tried to use displace...
by filip
Sat Jul 04, 2020 11:53 pm
Forum: User Support
Topic: Volumes for clear glass
Replies: 1
Views: 1308

Volumes for clear glass

Hi, If I do a clear glass (no color), do I need to add a volume to it for it to be accurate and interact properly with the rendering engine? It doesn't seem to make a difference to me visually, at least in my testing, but wondering if it would be important in some cases (besides intersecting volumes)?
by filip
Sat Jul 04, 2020 11:44 am
Forum: User Support
Topic: Viewport render crash on GPU Cuda
Replies: 47
Views: 23143

Re: Viewport render crash on GPU Cuda

Yep, that seems to have fixed the half-image issues. Thank you very much!

I'll see if there are still crashes too. Before it crashed quite often with both cards and was much stable with just one.
by filip
Thu Jul 02, 2020 6:30 pm
Forum: User Support
Topic: Viewport render crash on GPU Cuda
Replies: 47
Views: 23143

Re: Viewport render crash on GPU Cuda

As an add-on to my post above, I had a LuxCore 2.4 alpha install and tried it and the issue does not happen in that.
by filip
Thu Jul 02, 2020 11:02 am
Forum: User Support
Topic: Viewport render crash on GPU Cuda
Replies: 47
Views: 23143

Re: Viewport render crash on GPU Cuda

Hi, Just came to the forums to report some crashes/weird stuff and saw this thread. I think it might be related. Using CUDA as well, but I think the behavior is the same with OpenCL. I also have two cards, an RTX 2070 Super and a GTX 1060. The 2070 is the main card, that is the one which I have the ...
by filip
Sun Jun 28, 2020 10:15 am
Forum: User Support
Topic: Double sided translucent paper
Replies: 2
Views: 1735

Re: Double sided translucent paper

Thank you for the answer.

The translucent materials look so good in LuxCore it would be great if this was supported too at some point to make them even more versatile. :)